Files
Shiip-of-Hakinian-Espanol/soh/soh/Enhancements/enemyrandomizer.h
Philip Dubé f80836d8b7 Enemy Randomizer: all the invis (#5621)
Fire Keese, Floormaster, Ice Keese, Keese, Redead, Stalfos
2025-06-30 14:52:45 -07:00

18 lines
487 B
C

#pragma once
#include <libultraship/libultra/types.h>
#include "item-tables/ItemTableTypes.h"
#define RANDOMIZED_ENEMY_SPAWN_TABLE_SIZE 58
extern const char* enemyCVarList[];
extern const char* enemyNameList[];
extern void GetSelectedEnemies();
#ifndef __cplusplus
struct PlayState;
uint8_t GetRandomizedEnemy(struct PlayState* play, int16_t* actorId, f32* posX, f32* posY, f32* posZ, int16_t* rotX,
int16_t* rotY, int16_t* rotZ, int16_t* params);
#endif