lilacLunatic
dc5bc1aa6c
Mouse Support (#4673)
* mouse
* (mouse) small fix
* "fix" implicit declaration
* LUS 1.2
* empty commit to force CI re-run
* include new mouse LUS
* deleted: soh/soh/Enhancements/controls/GameControlEditor.cpp
* [mouse]LUS
* fix input viewer header
* Bump LUS for mouse support
* Mouse Support
* Comment cleanup
* Adding the actual mouse enhancement files
* Fix (?) Windows and Mac builds
* Maybe fix MacOS now
* Why was it compiling with this??
* Mouse input viewer handling
* [Mouse] LUS bump
* [mouse] LUS
* (Mouse) bump LUS for dxgi fix
* F2 mouse notif
* Update soh/soh/Enhancements/controls/Mouse.h
Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
* Update soh/soh/Enhancements/controls/Mouse.cpp
Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
* Fix mouse shield ranges to match control stick behavior
* Use early returns in Mouse_HandleQuickspin
* newline cleanup
* cleanup
* rename BUTTON_COLOR_MOUSE_BEIGE to BUTTON_COLOR_MOUSE_GRAY
* 'Enable Mouse' tooltip
* Fix includes
* Comments re mouse quickspin
* bullshit
* Hook handler for cursor recentering on shield
* Hook handler for first person mouse aiming
* Hook handlers for mouse quickspin
* Hook handlers for mouse shield control
* Hook registration conditions
* Enable Mouse -> Enable Mouse Controls
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Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
2025-03-24 19:33:55 +01:00
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