24 lines
1.3 KiB
C
24 lines
1.3 KiB
C
#pragma once
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#include "align_asset_macro.h"
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#define dgGiSilverGauntletsColorDL "__OTR__objects/object_gi_gloves/gGiSilverGauntletsColorDL"
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static const ALIGN_ASSET(2) char gGiSilverGauntletsColorDL[] = dgGiSilverGauntletsColorDL;
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#define dgGiGoldenGauntletsColorDL "__OTR__objects/object_gi_gloves/gGiGoldenGauntletsColorDL"
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static const ALIGN_ASSET(2) char gGiGoldenGauntletsColorDL[] = dgGiGoldenGauntletsColorDL;
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#define dgGiSilverGauntletsPlateColorDL "__OTR__objects/object_gi_gloves/gGiSilverGauntletsPlateColorDL"
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static const ALIGN_ASSET(2) char gGiSilverGauntletsPlateColorDL[] = dgGiSilverGauntletsPlateColorDL;
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#define dgGiGoldenGauntletsPlateColorDL "__OTR__objects/object_gi_gloves/gGiGoldenGauntletsPlateColorDL"
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static const ALIGN_ASSET(2) char gGiGoldenGauntletsPlateColorDL[] = dgGiGoldenGauntletsPlateColorDL;
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#define dgGiGauntletsDL "__OTR__objects/object_gi_gloves/gGiGauntletsDL"
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static const ALIGN_ASSET(2) char gGiGauntletsDL[] = dgGiGauntletsDL;
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#define dgGiGauntletsPlateDL "__OTR__objects/object_gi_gloves/gGiGauntletsPlateDL"
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static const ALIGN_ASSET(2) char gGiGauntletsPlateDL[] = dgGiGauntletsPlateDL;
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#define dobject_gi_glovesTex_000000 "__OTR__objects/object_gi_gloves/object_gi_glovesTex_000000"
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static const ALIGN_ASSET(2) char object_gi_glovesTex_000000[] = dobject_gi_glovesTex_000000; |