32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
|
#include "soh/ShipInit.hpp"
|
|
|
|
extern "C" {
|
|
#include "src/overlays/actors/ovl_En_Wood02/z_en_wood02.h"
|
|
}
|
|
|
|
extern PlayState* gPlayState;
|
|
|
|
void RegisterTreesDropSticks() {
|
|
COND_VB_SHOULD(VB_TREE_DROP_COLLECTIBLE, CVarGetInteger(CVAR_ENHANCEMENT("TreesDropSticks"), 0), {
|
|
if (INV_CONTENT(ITEM_STICK) != ITEM_NONE) {
|
|
EnWood02* tree = va_arg(args, EnWood02*);
|
|
Vec3f dropsSpawnPt = tree->actor.world.pos;
|
|
dropsSpawnPt.y += 200.0f;
|
|
|
|
*should = false;
|
|
for (s32 numDrops = Rand_Next() % 4; numDrops > 0; numDrops--) {
|
|
Item_DropCollectible(gPlayState, &dropsSpawnPt, ITEM00_STICK);
|
|
}
|
|
}
|
|
});
|
|
|
|
COND_VB_SHOULD(VB_PREVENT_ADULT_STICK, CVarGetInteger(CVAR_ENHANCEMENT("TreesDropSticks"), 0), {
|
|
if (INV_CONTENT(ITEM_STICK) != ITEM_NONE) {
|
|
*should = false;
|
|
}
|
|
});
|
|
}
|
|
|
|
static RegisterShipInitFunc initFunc(RegisterTreesDropSticks, { CVAR_ENHANCEMENT("TreesDropSticks") });
|