Files
Shiip-of-Hakinian-Espanol/soh/assets/xml/N64_PAL_11/scenes/dungeons/ydan.xml
Nicholas Estelami 7e1ee6e23e N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
2023-06-05 19:11:22 -04:00

46 lines
1.6 KiB
XML

<Root>
<File Name="ydan_scene" Segment="2">
<Cutscene Name="gDekuTreeIntroCs" Offset="0xB640"/>
<Texture Name="gYdanTex_00BA18" Format="rgba16" Width="32" Height="64" Offset="0xBA08"/>
<Texture Name="gYdanTex_00CA18" Format="rgba16" Width="32" Height="64" Offset="0xCA08"/>
<Scene Name="ydan_scene" Offset="0x0"/>
</File>
<File Name="ydan_room_0" Segment="3">
<Room Name="ydan_room_0" Offset="0x0"/>
</File>
<File Name="ydan_room_1" Segment="3">
<Room Name="ydan_room_1" Offset="0x0"/>
</File>
<File Name="ydan_room_2" Segment="3">
<Room Name="ydan_room_2" Offset="0x0"/>
</File>
<File Name="ydan_room_3" Segment="3">
<Room Name="ydan_room_3" Offset="0x0"/>
</File>
<File Name="ydan_room_4" Segment="3">
<Room Name="ydan_room_4" Offset="0x0"/>
</File>
<File Name="ydan_room_5" Segment="3">
<Room Name="ydan_room_5" Offset="0x0"/>
</File>
<File Name="ydan_room_6" Segment="3">
<Room Name="ydan_room_6" Offset="0x0"/>
</File>
<File Name="ydan_room_7" Segment="3">
<Room Name="ydan_room_7" Offset="0x0"/>
</File>
<File Name="ydan_room_8" Segment="3">
<Room Name="ydan_room_8" Offset="0x0"/>
</File>
<File Name="ydan_room_9" Segment="3">
<Room Name="ydan_room_9" Offset="0x0"/>
</File>
<File Name="ydan_room_10" Segment="3">
<Room Name="ydan_room_10" Offset="0x0"/>
</File>
<File Name="ydan_room_11" Segment="3">
<Room Name="ydan_room_11" Offset="0x0"/>
</File>
</Root>