21 lines
1.2 KiB
C
21 lines
1.2 KiB
C
#pragma once
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dobject_oE_anime_Anim_00001034 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_00001034"
|
|
static const ALIGN_ASSET(2) char object_oE_anime_Anim_00001034[] = dobject_oE_anime_Anim_00001034;
|
|
|
|
#define dobject_oE_anime_Anim_000019BC "__OTR__objects/object_oE_anime/object_oE_anime_Anim_000019BC"
|
|
static const ALIGN_ASSET(2) char object_oE_anime_Anim_000019BC[] = dobject_oE_anime_Anim_000019BC;
|
|
|
|
#define dobject_oE_anime_Anim_0000242C "__OTR__objects/object_oE_anime/object_oE_anime_Anim_0000242C"
|
|
static const ALIGN_ASSET(2) char object_oE_anime_Anim_0000242C[] = dobject_oE_anime_Anim_0000242C;
|
|
|
|
#define dobject_oE_anime_Anim_00002DC8 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_00002DC8"
|
|
static const ALIGN_ASSET(2) char object_oE_anime_Anim_00002DC8[] = dobject_oE_anime_Anim_00002DC8;
|
|
|
|
#define dobject_oE_anime_Anim_000047D4 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_000047D4"
|
|
static const ALIGN_ASSET(2) char object_oE_anime_Anim_000047D4[] = dobject_oE_anime_Anim_000047D4;
|
|
|
|
#define dobject_oE_anime_Anim_00005044 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_00005044"
|
|
static const ALIGN_ASSET(2) char object_oE_anime_Anim_00005044[] = dobject_oE_anime_Anim_00005044; |