Files
Shiip-of-Hakinian-Espanol/soh/assets/objects/object_mir_ray/object_mir_ray.h
2023-03-02 15:37:47 +01:00

18 lines
929 B
C

#pragma once
#include "align_asset_macro.h"
#define dgShieldBeamImageDL "__OTR__objects/object_mir_ray/gShieldBeamImageDL"
static const ALIGN_ASSET(2) char gShieldBeamImageDL[] = dgShieldBeamImageDL;
#define dgShieldBeamGlowDL "__OTR__objects/object_mir_ray/gShieldBeamGlowDL"
static const ALIGN_ASSET(2) char gShieldBeamGlowDL[] = dgShieldBeamGlowDL;
#define dgShieldBeamImageCircleTex "__OTR__objects/object_mir_ray/gShieldBeamImageCircleTex"
static const ALIGN_ASSET(2) char gShieldBeamImageCircleTex[] = dgShieldBeamImageCircleTex;
#define dgShieldBeamImageGerudoSymbolNewTex "__OTR__objects/object_mir_ray/gShieldBeamImageGerudoSymbolNewTex"
static const ALIGN_ASSET(2) char gShieldBeamImageGerudoSymbolNewTex[] = dgShieldBeamImageGerudoSymbolNewTex;
#define dgShieldBeamGlowRayTex "__OTR__objects/object_mir_ray/gShieldBeamGlowRayTex"
static const ALIGN_ASSET(2) char gShieldBeamGlowRayTex[] = dgShieldBeamGlowRayTex;