149 lines
6.0 KiB
C++
149 lines
6.0 KiB
C++
#pragma once
|
|
|
|
constexpr int8_t F3DEX2_G_NOOP = OPCODE(0x00);
|
|
constexpr int8_t F3DEX2_G_RDPHALF_2 = OPCODE(0xf1);
|
|
constexpr int8_t F3DEX2_G_SETOTHERMODE_H = OPCODE(0xe3);
|
|
constexpr int8_t F3DEX2_G_SETOTHERMODE_L = OPCODE(0xe2);
|
|
constexpr int8_t F3DEX2_G_RDPHALF_1 = OPCODE(0xe1);
|
|
constexpr int8_t F3DEX2_G_SPNOOP = OPCODE(0xe0);
|
|
constexpr int8_t F3DEX2_G_ENDDL = OPCODE(0xdf);
|
|
constexpr int8_t F3DEX2_G_DL = OPCODE(0xde);
|
|
constexpr int8_t F3DEX2_G_LOAD_UCODE = OPCODE(0xdd);
|
|
constexpr int8_t F3DEX2_G_MOVEMEM = OPCODE(0xdc);
|
|
constexpr int8_t F3DEX2_G_MOVEWORD = OPCODE(0xdb);
|
|
constexpr int8_t F3DEX2_G_MTX = OPCODE(0xda);
|
|
constexpr int8_t F3DEX2_G_GEOMETRYMODE = OPCODE(0xd9);
|
|
constexpr int8_t F3DEX2_G_POPMTX = OPCODE(0xd8);
|
|
constexpr int8_t F3DEX2_G_TEXTURE = OPCODE(0xd7);
|
|
constexpr int8_t F3DEX2_G_DMA_IO = OPCODE(0xd6);
|
|
constexpr int8_t F3DEX2_G_SPECIAL_1 = OPCODE(0xd5);
|
|
constexpr int8_t F3DEX2_G_SPECIAL_2 = OPCODE(0xd4);
|
|
constexpr int8_t F3DEX2_G_SPECIAL_3 = OPCODE(0xd3);
|
|
|
|
constexpr int8_t F3DEX2_G_VTX = OPCODE(0x01);
|
|
constexpr int8_t F3DEX2_G_MODIFYVTX = OPCODE(0x02);
|
|
constexpr int8_t F3DEX2_G_CULLDL = OPCODE(0x03);
|
|
constexpr int8_t F3DEX2_G_BRANCH_Z = OPCODE(0x04);
|
|
constexpr int8_t F3DEX2_G_TRI1 = OPCODE(0x05);
|
|
constexpr int8_t F3DEX2_G_TRI2 = OPCODE(0x06);
|
|
constexpr int8_t F3DEX2_G_QUAD = OPCODE(0x07);
|
|
constexpr int8_t F3DEX2_G_LINE3D = OPCODE(0x08);
|
|
|
|
/*
|
|
* G_MTX: parameter flags
|
|
*/
|
|
constexpr int8_t F3DEX2_G_MTX_MODELVIEW = OPCODE(0x00);
|
|
constexpr int8_t F3DEX2_G_MTX_PROJECTION = OPCODE(0x04);
|
|
constexpr int8_t F3DEX2_G_MTX_MUL = OPCODE(0x00);
|
|
constexpr int8_t F3DEX2_G_MTX_LOAD = OPCODE(0x02);
|
|
constexpr int8_t F3DEX2_G_MTX_NOPUSH = OPCODE(0x00);
|
|
constexpr int8_t F3DEX2_G_MTX_PUSH = OPCODE(0x01);
|
|
|
|
/*
|
|
* flags for G_SETGEOMETRYMODE
|
|
* (this rendering state is maintained in RSP)
|
|
*
|
|
* DO NOT USE THE LOW 8 BITS OF GEOMETRYMODE:
|
|
* The weird bit-ordering is for the micro-code: the lower byte
|
|
* can be OR'd in with G_TRI_SHADE (11001100) to construct
|
|
* the triangle command directly. Don't break it...
|
|
*
|
|
* DO NOT USE THE HIGH 8 BITS OF GEOMETRYMODE:
|
|
* The high byte is OR'd with 0x703 to form the clip code mask.
|
|
* If it is set to 0x04, this will cause near clipping to occur.
|
|
* If it is zero, near clipping will not occur.
|
|
*
|
|
* Further explanation:
|
|
* G_SHADE is necessary in order to see the color that you passed
|
|
* down with the vertex. If G_SHADE isn't set, you need to set the DP
|
|
* appropriately and use primcolor to see anything.
|
|
*
|
|
* G_SHADING_SMOOTH enabled means use all 3 colors of the triangle.
|
|
* If it is not set, then do 'flat shading', where only one vertex color
|
|
* is used (and all 3 vertices are set to that same color by the ucode)
|
|
* See the man page for gSP1Triangle().
|
|
*
|
|
*/
|
|
constexpr uint32_t F3DEX2_G_CLIPPING = 0x00800000;
|
|
constexpr uint32_t F3DEX2_G_TEXTURE_ENABLE = 0x00000000;
|
|
constexpr uint32_t F3DEX2_G_SHADING_SMOOTH = 0x00200000;
|
|
constexpr uint32_t F3DEX2_G_CULL_FRONT = 0x00000200;
|
|
constexpr uint32_t F3DEX2_G_CULL_BACK = 0x00000400;
|
|
constexpr uint32_t F3DEX2_G_CULL_BOTH = 0x00000600;
|
|
|
|
/*
|
|
* MOVEMEM indices
|
|
*
|
|
* Each of these indexes an entry in a dmem table
|
|
* which points to a 1-4 word block of dmem in
|
|
* which to store a 1-4 word DMA.
|
|
*
|
|
*/
|
|
constexpr int8_t F3DEX2_G_MV_MMTX = OPCODE(2);
|
|
constexpr int8_t F3DEX2_G_MV_PMTX = OPCODE(6);
|
|
constexpr int8_t F3DEX2_G_MV_VIEWPORT = OPCODE(8);
|
|
constexpr int8_t F3DEX2_G_MV_LIGHT = OPCODE(10);
|
|
constexpr int8_t F3DEX2_G_MV_POINT = OPCODE(12);
|
|
constexpr int8_t F3DEX2_G_MV_MATRIX = OPCODE(14);
|
|
constexpr int8_t F3DEX2_G_MVO_LOOKATX = OPCODE(0 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_LOOKATY = OPCODE(1 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L0 = OPCODE(2 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L1 = OPCODE(3 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L2 = OPCODE(4 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L3 = OPCODE(5 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L4 = OPCODE(6 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L5 = OPCODE(7 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L6 = OPCODE(8 * 24);
|
|
constexpr int8_t F3DEX2_G_MVO_L7 = OPCODE(9 * 24);
|
|
|
|
/*
|
|
* MOVEWORD indices
|
|
*
|
|
* Each of these indexes an entry in a dmem table
|
|
* which points to a word in dmem in dmem where
|
|
* an immediate word will be stored.
|
|
*
|
|
*/
|
|
constexpr int8_t F3DEX2_G_MW_FORCEMTX = 0x0c;
|
|
|
|
/*
|
|
* MOVEWORD indices
|
|
*
|
|
* Each of these indexes an entry in a dmem table
|
|
* which points to a word in dmem in dmem where
|
|
* an immediate word will be stored.
|
|
*
|
|
* These are offsets from the address in the dmem table
|
|
*/
|
|
constexpr int8_t F3DEX2_G_MWO_aLIGHT_2 = OPCODE(0x18);
|
|
constexpr int8_t F3DEX2_G_MWO_bLIGHT_2 = OPCODE(0x1c);
|
|
constexpr int8_t F3DEX2_G_MWO_aLIGHT_3 = OPCODE(0x30);
|
|
constexpr int8_t F3DEX2_G_MWO_bLIGHT_3 = OPCODE(0x34);
|
|
constexpr int8_t F3DEX2_G_MWO_aLIGHT_4 = OPCODE(0x48);
|
|
constexpr int8_t F3DEX2_G_MWO_bLIGHT_4 = OPCODE(0x4c);
|
|
constexpr int8_t F3DEX2_G_MWO_aLIGHT_5 = OPCODE(0x60);
|
|
constexpr int8_t F3DEX2_G_MWO_bLIGHT_5 = OPCODE(0x64);
|
|
constexpr int8_t F3DEX2_G_MWO_aLIGHT_6 = OPCODE(0x78);
|
|
constexpr int8_t F3DEX2_G_MWO_bLIGHT_6 = OPCODE(0x7c);
|
|
constexpr int8_t F3DEX2_G_MWO_aLIGHT_7 = OPCODE(0x90);
|
|
constexpr int8_t F3DEX2_G_MWO_bLIGHT_7 = OPCODE(0x94);
|
|
constexpr int8_t F3DEX2_G_MWO_aLIGHT_8 = OPCODE(0xa8);
|
|
constexpr int8_t F3DEX2_G_MWO_bLIGHT_8 = OPCODE(0xac);
|
|
|
|
/*===========================================================================*
|
|
* GBI Commands for S2DEX microcode
|
|
*===========================================================================*/
|
|
/* GBI Header */
|
|
constexpr int8_t F3DEX2_G_OBJ_RECTANGLE_R = OPCODE(0xda);
|
|
constexpr int8_t F3DEX2_G_OBJ_MOVEMEM = OPCODE(0xdc);
|
|
constexpr int8_t F3DEX2_G_RDPHALF_0 = OPCODE(0xe4);
|
|
constexpr int8_t F3DEX2_G_OBJ_RECTANGLE = OPCODE(0x01);
|
|
constexpr int8_t F3DEX2_G_OBJ_SPRITE = OPCODE(0x02);
|
|
constexpr int8_t F3DEX2_G_SELECT_DL = OPCODE(0x04);
|
|
constexpr int8_t F3DEX2_G_OBJ_LOADTXTR = OPCODE(0x05);
|
|
constexpr int8_t F3DEX2_G_OBJ_LDTX_SPRITE = OPCODE(0x06);
|
|
constexpr int8_t F3DEX2_G_OBJ_LDTX_RECT = OPCODE(0x07);
|
|
constexpr int8_t F3DEX2_G_OBJ_LDTX_RECT_R = OPCODE(0x08);
|
|
constexpr int8_t F3DEX2_G_BG_1CYC = OPCODE(0x09);
|
|
constexpr int8_t F3DEX2_G_BG_COPY = OPCODE(0x0a);
|
|
constexpr int8_t F3DEX2_G_OBJ_RENDERMODE = OPCODE(0x0b); |