#ifndef OBJECTS_OBJECT_SPOT05_OBJECTS_H #define OBJECTS_OBJECT_SPOT05_OBJECTS_H 1 #include "align_asset_macro.h" #define dobject_spot05_objects_Tex_000000 "__OTR__objects/object_spot05_objects/object_spot05_objects_Tex_000000" static const ALIGN_ASSET(2) char object_spot05_objects_Tex_000000[] = dobject_spot05_objects_Tex_000000; #define dobject_spot05_objects_DL_000840 "__OTR__objects/object_spot05_objects/object_spot05_objects_DL_000840" static const ALIGN_ASSET(2) char object_spot05_objects_DL_000840[] = dobject_spot05_objects_DL_000840; #define dobject_spot05_objects_Col_000918 "__OTR__objects/object_spot05_objects/object_spot05_objects_Col_000918" static const ALIGN_ASSET(2) char object_spot05_objects_Col_000918[] = dobject_spot05_objects_Col_000918; #define dobject_spot05_objects_Tex_000950 "__OTR__objects/object_spot05_objects/object_spot05_objects_Tex_000950" static const ALIGN_ASSET(2) char object_spot05_objects_Tex_000950[] = dobject_spot05_objects_Tex_000950; #define dobject_spot05_objects_DL_001190 "__OTR__objects/object_spot05_objects/object_spot05_objects_DL_001190" static const ALIGN_ASSET(2) char object_spot05_objects_DL_001190[] = dobject_spot05_objects_DL_001190; #define dobject_spot05_objects_Col_0012C0 "__OTR__objects/object_spot05_objects/object_spot05_objects_Col_0012C0" static const ALIGN_ASSET(2) char object_spot05_objects_Col_0012C0[] = dobject_spot05_objects_Col_0012C0; #endif // OBJECTS_OBJECT_SPOT05_OBJECTS_H