#ifndef OBJECTS_OBJECT_GI_HAMMER_H #define OBJECTS_OBJECT_GI_HAMMER_H 1 #include "align_asset_macro.h" #define dgGiHammerDL "__OTR__objects/object_gi_hammer/gGiHammerDL" static const ALIGN_ASSET(2) char gGiHammerDL[] = dgGiHammerDL; #endif // OBJECTS_OBJECT_GI_HAMMER_H