#pragma once #include "align_asset_macro.h" #define dgObjOsAnim_00B4 "__OTR__objects/object_os_anime/gObjOsAnim_00B4" static const ALIGN_ASSET(2) char gObjOsAnim_00B4[] = dgObjOsAnim_00B4; #define dgObjOsAnim_0170 "__OTR__objects/object_os_anime/gObjOsAnim_0170" static const ALIGN_ASSET(2) char gObjOsAnim_0170[] = dgObjOsAnim_0170; #define dgObjOsAnim_0228 "__OTR__objects/object_os_anime/gObjOsAnim_0228" static const ALIGN_ASSET(2) char gObjOsAnim_0228[] = dgObjOsAnim_0228; #define dgObjOsAnim_0718 "__OTR__objects/object_os_anime/gObjOsAnim_0718" static const ALIGN_ASSET(2) char gObjOsAnim_0718[] = dgObjOsAnim_0718; #define dgObjOsAnim_07D0 "__OTR__objects/object_os_anime/gObjOsAnim_07D0" static const ALIGN_ASSET(2) char gObjOsAnim_07D0[] = dgObjOsAnim_07D0; #define dgObjOsAnim_0894 "__OTR__objects/object_os_anime/gObjOsAnim_0894" static const ALIGN_ASSET(2) char gObjOsAnim_0894[] = dgObjOsAnim_0894; #define dgObjOsAnim_092C "__OTR__objects/object_os_anime/gObjOsAnim_092C" static const ALIGN_ASSET(2) char gObjOsAnim_092C[] = dgObjOsAnim_092C; #define dgObjOsAnim_0BFC "__OTR__objects/object_os_anime/gObjOsAnim_0BFC" static const ALIGN_ASSET(2) char gObjOsAnim_0BFC[] = dgObjOsAnim_0BFC; #define dgObjOsAnim_0FE4 "__OTR__objects/object_os_anime/gObjOsAnim_0FE4" static const ALIGN_ASSET(2) char gObjOsAnim_0FE4[] = dgObjOsAnim_0FE4; #define dgObjOsAnim_12E8 "__OTR__objects/object_os_anime/gObjOsAnim_12E8" static const ALIGN_ASSET(2) char gObjOsAnim_12E8[] = dgObjOsAnim_12E8; #define dgObjOsAnim_14A0 "__OTR__objects/object_os_anime/gObjOsAnim_14A0" static const ALIGN_ASSET(2) char gObjOsAnim_14A0[] = dgObjOsAnim_14A0; #define dgObjOsAnim_1650 "__OTR__objects/object_os_anime/gObjOsAnim_1650" static const ALIGN_ASSET(2) char gObjOsAnim_1650[] = dgObjOsAnim_1650; #define dgObjOsAnim_16EC "__OTR__objects/object_os_anime/gObjOsAnim_16EC" static const ALIGN_ASSET(2) char gObjOsAnim_16EC[] = dgObjOsAnim_16EC; #define dgObjOsAnim_18A0 "__OTR__objects/object_os_anime/gObjOsAnim_18A0" static const ALIGN_ASSET(2) char gObjOsAnim_18A0[] = dgObjOsAnim_18A0; #define dgObjOsAnim_1E7C "__OTR__objects/object_os_anime/gObjOsAnim_1E7C" static const ALIGN_ASSET(2) char gObjOsAnim_1E7C[] = dgObjOsAnim_1E7C; #define dgObjOsAnim_1F18 "__OTR__objects/object_os_anime/gObjOsAnim_1F18" static const ALIGN_ASSET(2) char gObjOsAnim_1F18[] = dgObjOsAnim_1F18; #define dgObjOsAnim_2160 "__OTR__objects/object_os_anime/gObjOsAnim_2160" static const ALIGN_ASSET(2) char gObjOsAnim_2160[] = dgObjOsAnim_2160; #define dgObjOsAnim_25D0 "__OTR__objects/object_os_anime/gObjOsAnim_25D0" static const ALIGN_ASSET(2) char gObjOsAnim_25D0[] = dgObjOsAnim_25D0; #define dgObjOsAnim_265C "__OTR__objects/object_os_anime/gObjOsAnim_265C" static const ALIGN_ASSET(2) char gObjOsAnim_265C[] = dgObjOsAnim_265C; #define dgObjOsAnim_2850 "__OTR__objects/object_os_anime/gObjOsAnim_2850" static const ALIGN_ASSET(2) char gObjOsAnim_2850[] = dgObjOsAnim_2850; #define dgObjOsAnim_28DC "__OTR__objects/object_os_anime/gObjOsAnim_28DC" static const ALIGN_ASSET(2) char gObjOsAnim_28DC[] = dgObjOsAnim_28DC; #define dgObjOsAnim_2D0C "__OTR__objects/object_os_anime/gObjOsAnim_2D0C" static const ALIGN_ASSET(2) char gObjOsAnim_2D0C[] = dgObjOsAnim_2D0C; #define dgObjOsAnim_2DC0 "__OTR__objects/object_os_anime/gObjOsAnim_2DC0" static const ALIGN_ASSET(2) char gObjOsAnim_2DC0[] = dgObjOsAnim_2DC0; #define dgObjOsAnim_300C "__OTR__objects/object_os_anime/gObjOsAnim_300C" static const ALIGN_ASSET(2) char gObjOsAnim_300C[] = dgObjOsAnim_300C; #define dgObjOsAnim_31B0 "__OTR__objects/object_os_anime/gObjOsAnim_31B0" static const ALIGN_ASSET(2) char gObjOsAnim_31B0[] = dgObjOsAnim_31B0; #define dgObjOsAnim_33B4 "__OTR__objects/object_os_anime/gObjOsAnim_33B4" static const ALIGN_ASSET(2) char gObjOsAnim_33B4[] = dgObjOsAnim_33B4; #define dgObjOsAnim_3D84 "__OTR__objects/object_os_anime/gObjOsAnim_3D84" static const ALIGN_ASSET(2) char gObjOsAnim_3D84[] = dgObjOsAnim_3D84; #define dgObjOsAnim_41F8 "__OTR__objects/object_os_anime/gObjOsAnim_41F8" static const ALIGN_ASSET(2) char gObjOsAnim_41F8[] = dgObjOsAnim_41F8; #define dgObjOsAnim_42AC "__OTR__objects/object_os_anime/gObjOsAnim_42AC" static const ALIGN_ASSET(2) char gObjOsAnim_42AC[] = dgObjOsAnim_42AC; #define dgObjOsAnim_4408 "__OTR__objects/object_os_anime/gObjOsAnim_4408" static const ALIGN_ASSET(2) char gObjOsAnim_4408[] = dgObjOsAnim_4408; #define dgObjOsAnim_4788 "__OTR__objects/object_os_anime/gObjOsAnim_4788" static const ALIGN_ASSET(2) char gObjOsAnim_4788[] = dgObjOsAnim_4788; #define dgObjOsAnim_4C4C "__OTR__objects/object_os_anime/gObjOsAnim_4C4C" static const ALIGN_ASSET(2) char gObjOsAnim_4C4C[] = dgObjOsAnim_4C4C; #define dgObjOsAnim_4CF4 "__OTR__objects/object_os_anime/gObjOsAnim_4CF4" static const ALIGN_ASSET(2) char gObjOsAnim_4CF4[] = dgObjOsAnim_4CF4; #define dgObjOsAnim_4E90 "__OTR__objects/object_os_anime/gObjOsAnim_4E90" static const ALIGN_ASSET(2) char gObjOsAnim_4E90[] = dgObjOsAnim_4E90; #define dgObjOsAnim_4F28 "__OTR__objects/object_os_anime/gObjOsAnim_4F28" static const ALIGN_ASSET(2) char gObjOsAnim_4F28[] = dgObjOsAnim_4F28; #define dgObjOsAnim_5808 "__OTR__objects/object_os_anime/gObjOsAnim_5808" static const ALIGN_ASSET(2) char gObjOsAnim_5808[] = dgObjOsAnim_5808; #define dgObjOsAnim_62DC "__OTR__objects/object_os_anime/gObjOsAnim_62DC" static const ALIGN_ASSET(2) char gObjOsAnim_62DC[] = dgObjOsAnim_62DC; #define dgObjOsAnim_6458 "__OTR__objects/object_os_anime/gObjOsAnim_6458" static const ALIGN_ASSET(2) char gObjOsAnim_6458[] = dgObjOsAnim_6458; #define dgObjOsAnim_6518 "__OTR__objects/object_os_anime/gObjOsAnim_6518" static const ALIGN_ASSET(2) char gObjOsAnim_6518[] = dgObjOsAnim_6518; #define dgObjOsAnim_65E0 "__OTR__objects/object_os_anime/gObjOsAnim_65E0" static const ALIGN_ASSET(2) char gObjOsAnim_65E0[] = dgObjOsAnim_65E0; #define dgObjOsAnim_6A60 "__OTR__objects/object_os_anime/gObjOsAnim_6A60" static const ALIGN_ASSET(2) char gObjOsAnim_6A60[] = dgObjOsAnim_6A60; #define dgObjOsAnim_6EE0 "__OTR__objects/object_os_anime/gObjOsAnim_6EE0" static const ALIGN_ASSET(2) char gObjOsAnim_6EE0[] = dgObjOsAnim_6EE0; #define dgObjOsAnim_6F9C "__OTR__objects/object_os_anime/gObjOsAnim_6F9C" static const ALIGN_ASSET(2) char gObjOsAnim_6F9C[] = dgObjOsAnim_6F9C; #define dgObjOsAnim_7064 "__OTR__objects/object_os_anime/gObjOsAnim_7064" static const ALIGN_ASSET(2) char gObjOsAnim_7064[] = dgObjOsAnim_7064; #define dgObjOsAnim_7120 "__OTR__objects/object_os_anime/gObjOsAnim_7120" static const ALIGN_ASSET(2) char gObjOsAnim_7120[] = dgObjOsAnim_7120; #define dgObjOsAnim_7454 "__OTR__objects/object_os_anime/gObjOsAnim_7454" static const ALIGN_ASSET(2) char gObjOsAnim_7454[] = dgObjOsAnim_7454; #define dgObjOsAnim_7830 "__OTR__objects/object_os_anime/gObjOsAnim_7830" static const ALIGN_ASSET(2) char gObjOsAnim_7830[] = dgObjOsAnim_7830; #define dgObjOsAnim_7D94 "__OTR__objects/object_os_anime/gObjOsAnim_7D94" static const ALIGN_ASSET(2) char gObjOsAnim_7D94[] = dgObjOsAnim_7D94; #define dgObjOsAnim_7E64 "__OTR__objects/object_os_anime/gObjOsAnim_7E64" static const ALIGN_ASSET(2) char gObjOsAnim_7E64[] = dgObjOsAnim_7E64; #define dgObjOsAnim_7F38 "__OTR__objects/object_os_anime/gObjOsAnim_7F38" static const ALIGN_ASSET(2) char gObjOsAnim_7F38[] = dgObjOsAnim_7F38; #define dgObjOsAnim_7FFC "__OTR__objects/object_os_anime/gObjOsAnim_7FFC" static const ALIGN_ASSET(2) char gObjOsAnim_7FFC[] = dgObjOsAnim_7FFC; #define dgObjOsAnim_80B4 "__OTR__objects/object_os_anime/gObjOsAnim_80B4" static const ALIGN_ASSET(2) char gObjOsAnim_80B4[] = dgObjOsAnim_80B4; #define dgObjOsAnim_8178 "__OTR__objects/object_os_anime/gObjOsAnim_8178" static const ALIGN_ASSET(2) char gObjOsAnim_8178[] = dgObjOsAnim_8178; #define dgObjOsAnim_879C "__OTR__objects/object_os_anime/gObjOsAnim_879C" static const ALIGN_ASSET(2) char gObjOsAnim_879C[] = dgObjOsAnim_879C; #define dgObjOsAnim_8F6C "__OTR__objects/object_os_anime/gObjOsAnim_8F6C" static const ALIGN_ASSET(2) char gObjOsAnim_8F6C[] = dgObjOsAnim_8F6C; #define dgObjOsAnim_9028 "__OTR__objects/object_os_anime/gObjOsAnim_9028" static const ALIGN_ASSET(2) char gObjOsAnim_9028[] = dgObjOsAnim_9028; #define dgObjOsAnim_90EC "__OTR__objects/object_os_anime/gObjOsAnim_90EC" static const ALIGN_ASSET(2) char gObjOsAnim_90EC[] = dgObjOsAnim_90EC; #define dgObjOsAnim_91AC "__OTR__objects/object_os_anime/gObjOsAnim_91AC" static const ALIGN_ASSET(2) char gObjOsAnim_91AC[] = dgObjOsAnim_91AC; #define dgObjOsAnim_9274 "__OTR__objects/object_os_anime/gObjOsAnim_9274" static const ALIGN_ASSET(2) char gObjOsAnim_9274[] = dgObjOsAnim_9274; #define dgObjOsAnim_982C "__OTR__objects/object_os_anime/gObjOsAnim_982C" static const ALIGN_ASSET(2) char gObjOsAnim_982C[] = dgObjOsAnim_982C; #define dgObjOsAnim_98EC "__OTR__objects/object_os_anime/gObjOsAnim_98EC" static const ALIGN_ASSET(2) char gObjOsAnim_98EC[] = dgObjOsAnim_98EC; #define dgObjOsAnim_99A4 "__OTR__objects/object_os_anime/gObjOsAnim_99A4" static const ALIGN_ASSET(2) char gObjOsAnim_99A4[] = dgObjOsAnim_99A4; #define dgObjOsAnim_9B64 "__OTR__objects/object_os_anime/gObjOsAnim_9B64" static const ALIGN_ASSET(2) char gObjOsAnim_9B64[] = dgObjOsAnim_9B64; #define dgObjOsAnim_9F94 "__OTR__objects/object_os_anime/gObjOsAnim_9F94" static const ALIGN_ASSET(2) char gObjOsAnim_9F94[] = dgObjOsAnim_9F94; #define dgObjOsAnim_A630 "__OTR__objects/object_os_anime/gObjOsAnim_A630" static const ALIGN_ASSET(2) char gObjOsAnim_A630[] = dgObjOsAnim_A630;