#ifndef OBJECTS_OBJECT_GI_BOOMERANG_H #define OBJECTS_OBJECT_GI_BOOMERANG_H 1 #include "align_asset_macro.h" #define dgGiBoomerangDL "__OTR__objects/object_gi_boomerang/gGiBoomerangDL" static const ALIGN_ASSET(2) char gGiBoomerangDL[] = dgGiBoomerangDL; #endif // OBJECTS_OBJECT_GI_BOOMERANG_H