#pragma once #include "align_asset_macro.h" #define dgBusinessScrubSkel "__OTR__objects/object_shopnuts/gBusinessScrubSkel" static const ALIGN_ASSET(2) char gBusinessScrubSkel[] = dgBusinessScrubSkel; #define dgBusinessScrubRootLeafDL "__OTR__objects/object_shopnuts/gBusinessScrubRootLeafDL" static const ALIGN_ASSET(2) char gBusinessScrubRootLeafDL[] = dgBusinessScrubRootLeafDL; #define dgBusinessScrubLeftThighDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftThighDL" static const ALIGN_ASSET(2) char gBusinessScrubLeftThighDL[] = dgBusinessScrubLeftThighDL; #define dgBusinessScrubLeftShinDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftShinDL" static const ALIGN_ASSET(2) char gBusinessScrubLeftShinDL[] = dgBusinessScrubLeftShinDL; #define dgBusinessScrubLeftFootDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftFootDL" static const ALIGN_ASSET(2) char gBusinessScrubLeftFootDL[] = dgBusinessScrubLeftFootDL; #define dgBusinessScrubRightThighDL "__OTR__objects/object_shopnuts/gBusinessScrubRightThighDL" static const ALIGN_ASSET(2) char gBusinessScrubRightThighDL[] = dgBusinessScrubRightThighDL; #define dgBusinessScrubRightShinDL "__OTR__objects/object_shopnuts/gBusinessScrubRightShinDL" static const ALIGN_ASSET(2) char gBusinessScrubRightShinDL[] = dgBusinessScrubRightShinDL; #define dgBusinessScrubRightFootDL "__OTR__objects/object_shopnuts/gBusinessScrubRightFootDL" static const ALIGN_ASSET(2) char gBusinessScrubRightFootDL[] = dgBusinessScrubRightFootDL; #define dgBusinessScrubTopLeafDL "__OTR__objects/object_shopnuts/gBusinessScrubTopLeafDL" static const ALIGN_ASSET(2) char gBusinessScrubTopLeafDL[] = dgBusinessScrubTopLeafDL; #define dgBusinessScrubNoseDL "__OTR__objects/object_shopnuts/gBusinessScrubNoseDL" static const ALIGN_ASSET(2) char gBusinessScrubNoseDL[] = dgBusinessScrubNoseDL; #define dgBusinessScrubLeftUpperArmDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftUpperArmDL" static const ALIGN_ASSET(2) char gBusinessScrubLeftUpperArmDL[] = dgBusinessScrubLeftUpperArmDL; #define dgBusinessScrubLeftForearmDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftForearmDL" static const ALIGN_ASSET(2) char gBusinessScrubLeftForearmDL[] = dgBusinessScrubLeftForearmDL; #define dgBusinessScrubLeftHandDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftHandDL" static const ALIGN_ASSET(2) char gBusinessScrubLeftHandDL[] = dgBusinessScrubLeftHandDL; #define dgBusinessScrubRightUpperArmDL "__OTR__objects/object_shopnuts/gBusinessScrubRightUpperArmDL" static const ALIGN_ASSET(2) char gBusinessScrubRightUpperArmDL[] = dgBusinessScrubRightUpperArmDL; #define dgBusinessScrubRightForearmDL "__OTR__objects/object_shopnuts/gBusinessScrubRightForearmDL" static const ALIGN_ASSET(2) char gBusinessScrubRightForearmDL[] = dgBusinessScrubRightForearmDL; #define dgBusinessScrubRightHandDL "__OTR__objects/object_shopnuts/gBusinessScrubRightHandDL" static const ALIGN_ASSET(2) char gBusinessScrubRightHandDL[] = dgBusinessScrubRightHandDL; #define dgBusinessScrubEyesDL "__OTR__objects/object_shopnuts/gBusinessScrubEyesDL" static const ALIGN_ASSET(2) char gBusinessScrubEyesDL[] = dgBusinessScrubEyesDL; #define dgBusinessScrubBodyDL "__OTR__objects/object_shopnuts/gBusinessScrubBodyDL" static const ALIGN_ASSET(2) char gBusinessScrubBodyDL[] = dgBusinessScrubBodyDL; #define dgBusinessScrubBodyTex "__OTR__objects/object_shopnuts/gBusinessScrubBodyTex" static const ALIGN_ASSET(2) char gBusinessScrubBodyTex[] = dgBusinessScrubBodyTex; #define dgBusinessScrubNoseTex "__OTR__objects/object_shopnuts/gBusinessScrubNoseTex" static const ALIGN_ASSET(2) char gBusinessScrubNoseTex[] = dgBusinessScrubNoseTex; #define dgBusinessScrubNostrilTex "__OTR__objects/object_shopnuts/gBusinessScrubNostrilTex" static const ALIGN_ASSET(2) char gBusinessScrubNostrilTex[] = dgBusinessScrubNostrilTex; #define dgBusinessScrubEyeTex "__OTR__objects/object_shopnuts/gBusinessScrubEyeTex" static const ALIGN_ASSET(2) char gBusinessScrubEyeTex[] = dgBusinessScrubEyeTex; #define dgBusinessScrubLeafStemTex "__OTR__objects/object_shopnuts/gBusinessScrubLeafStemTex" static const ALIGN_ASSET(2) char gBusinessScrubLeafStemTex[] = dgBusinessScrubLeafStemTex; #define dgBusinessScrubLeafTex "__OTR__objects/object_shopnuts/gBusinessScrubLeafTex" static const ALIGN_ASSET(2) char gBusinessScrubLeafTex[] = dgBusinessScrubLeafTex; #define dgBusinessScrubDekuNutTex "__OTR__objects/object_shopnuts/gBusinessScrubDekuNutTex" static const ALIGN_ASSET(2) char gBusinessScrubDekuNutTex[] = dgBusinessScrubDekuNutTex; #define dgBusinessScrubDekuNutDL "__OTR__objects/object_shopnuts/gBusinessScrubDekuNutDL" static const ALIGN_ASSET(2) char gBusinessScrubDekuNutDL[] = dgBusinessScrubDekuNutDL; #define dgBusinessScrubAnim_1EC "__OTR__objects/object_shopnuts/gBusinessScrubAnim_1EC" static const ALIGN_ASSET(2) char gBusinessScrubAnim_1EC[] = dgBusinessScrubAnim_1EC; #define dgBusinessScrubAnim_39C "__OTR__objects/object_shopnuts/gBusinessScrubAnim_39C" static const ALIGN_ASSET(2) char gBusinessScrubAnim_39C[] = dgBusinessScrubAnim_39C; #define dgBusinessScrubRotateAnim "__OTR__objects/object_shopnuts/gBusinessScrubRotateAnim" static const ALIGN_ASSET(2) char gBusinessScrubRotateAnim[] = dgBusinessScrubRotateAnim; #define dgBusinessScrubNervousTransitionAnim "__OTR__objects/object_shopnuts/gBusinessScrubNervousTransitionAnim" static const ALIGN_ASSET(2) char gBusinessScrubNervousTransitionAnim[] = dgBusinessScrubNervousTransitionAnim; #define dgBusinessScrubLookAroundAnim "__OTR__objects/object_shopnuts/gBusinessScrubLookAroundAnim" static const ALIGN_ASSET(2) char gBusinessScrubLookAroundAnim[] = dgBusinessScrubLookAroundAnim; #define dgBusinessScrubNervousIdleAnim "__OTR__objects/object_shopnuts/gBusinessScrubNervousIdleAnim" static const ALIGN_ASSET(2) char gBusinessScrubNervousIdleAnim[] = dgBusinessScrubNervousIdleAnim; #define dgBusinessScrubAnim_139C "__OTR__objects/object_shopnuts/gBusinessScrubAnim_139C" static const ALIGN_ASSET(2) char gBusinessScrubAnim_139C[] = dgBusinessScrubAnim_139C; #define dgBusinessScrubAnim_4404 "__OTR__objects/object_shopnuts/gBusinessScrubAnim_4404" static const ALIGN_ASSET(2) char gBusinessScrubAnim_4404[] = dgBusinessScrubAnim_4404; #define dgBusinessScrubAnim_4574 "__OTR__objects/object_shopnuts/gBusinessScrubAnim_4574" static const ALIGN_ASSET(2) char gBusinessScrubAnim_4574[] = dgBusinessScrubAnim_4574;