#pragma once #include "align_asset_macro.h" #define dgGiYellowCoinColorDL "__OTR__objects/object_gi_coin/gGiYellowCoinColorDL" static const ALIGN_ASSET(2) char gGiYellowCoinColorDL[] = dgGiYellowCoinColorDL; #define dgGiRedCoinColorDL "__OTR__objects/object_gi_coin/gGiRedCoinColorDL" static const ALIGN_ASSET(2) char gGiRedCoinColorDL[] = dgGiRedCoinColorDL; #define dgGiGreenCoinColorDL "__OTR__objects/object_gi_coin/gGiGreenCoinColorDL" static const ALIGN_ASSET(2) char gGiGreenCoinColorDL[] = dgGiGreenCoinColorDL; #define dgGiBlueCoinColorDL "__OTR__objects/object_gi_coin/gGiBlueCoinColorDL" static const ALIGN_ASSET(2) char gGiBlueCoinColorDL[] = dgGiBlueCoinColorDL; #define dgGiCoinDL "__OTR__objects/object_gi_coin/gGiCoinDL" static const ALIGN_ASSET(2) char gGiCoinDL[] = dgGiCoinDL; #define dgGiNDL "__OTR__objects/object_gi_coin/gGiNDL" static const ALIGN_ASSET(2) char gGiNDL[] = dgGiNDL;