#ifndef OBJECTS_OBJECT_GI_POWDER_H #define OBJECTS_OBJECT_GI_POWDER_H 1 #include "align_asset_macro.h" #define dgGiOddPotionDL "__OTR__objects/object_gi_powder/gGiOddPotionDL" static const ALIGN_ASSET(2) char gGiOddPotionDL[] = dgGiOddPotionDL; #endif // OBJECTS_OBJECT_GI_POWDER_H