#ifndef OBJECTS_OBJECT_D_HSBLOCK_H #define OBJECTS_OBJECT_D_HSBLOCK_H 1 #include "align_asset_macro.h" #define dgHookshotTargetCol "__OTR__objects/object_d_hsblock/gHookshotTargetCol" static const ALIGN_ASSET(2) char gHookshotTargetCol[] = dgHookshotTargetCol; #define dgHookshotPostCol "__OTR__objects/object_d_hsblock/gHookshotPostCol" static const ALIGN_ASSET(2) char gHookshotPostCol[] = dgHookshotPostCol; #define dgHookshotPostDL "__OTR__objects/object_d_hsblock/gHookshotPostDL" static const ALIGN_ASSET(2) char gHookshotPostDL[] = dgHookshotPostDL; #define dgHookshotTargetDL "__OTR__objects/object_d_hsblock/gHookshotTargetDL" static const ALIGN_ASSET(2) char gHookshotTargetDL[] = dgHookshotTargetDL; #define dgHookshotTargetTex "__OTR__objects/object_d_hsblock/gHookshotTargetTex" static const ALIGN_ASSET(2) char gHookshotTargetTex[] = dgHookshotTargetTex; #define dgHookshotPostTex "__OTR__objects/object_d_hsblock/gHookshotPostTex" static const ALIGN_ASSET(2) char gHookshotPostTex[] = dgHookshotPostTex; #endif // OBJECTS_OBJECT_D_HSBLOCK_H