#ifndef OBJECTS_OBJECT_MJIN_DARK_H #define OBJECTS_OBJECT_MJIN_DARK_H 1 #include "align_asset_macro.h" #define dgShadowMedallionPlatformTex "__OTR__objects/object_mjin_dark/gShadowMedallionPlatformTex" static const ALIGN_ASSET(2) char gShadowMedallionPlatformTex[] = dgShadowMedallionPlatformTex; #endif // OBJECTS_OBJECT_MJIN_DARK_H