#ifndef OBJECTS_OBJECT_SPOT00_BREAK_H #define OBJECTS_OBJECT_SPOT00_BREAK_H 1 #include "align_asset_macro.h" #define dgBrokenDrawbridgeDL "__OTR__objects/object_spot00_break/gBrokenDrawbridgeDL" static const ALIGN_ASSET(2) char gBrokenDrawbridgeDL[] = dgBrokenDrawbridgeDL; #define dgBrokenDrawbridgeBoltTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeBoltTex" static const ALIGN_ASSET(2) char gBrokenDrawbridgeBoltTex[] = dgBrokenDrawbridgeBoltTex; #define dgBrokenDrawbridgeDirtTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeDirtTex" static const ALIGN_ASSET(2) char gBrokenDrawbridgeDirtTex[] = dgBrokenDrawbridgeDirtTex; #define dgBrokenDrawbridgeChainTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeChainTex" static const ALIGN_ASSET(2) char gBrokenDrawbridgeChainTex[] = dgBrokenDrawbridgeChainTex; #define dgBrokenDrawbridgeCol "__OTR__objects/object_spot00_break/gBrokenDrawbridgeCol" static const ALIGN_ASSET(2) char gBrokenDrawbridgeCol[] = dgBrokenDrawbridgeCol; #define dgBarbedWireFenceDL "__OTR__objects/object_spot00_break/gBarbedWireFenceDL" static const ALIGN_ASSET(2) char gBarbedWireFenceDL[] = dgBarbedWireFenceDL; #define dgBarbedWireFenceTex "__OTR__objects/object_spot00_break/gBarbedWireFenceTex" static const ALIGN_ASSET(2) char gBarbedWireFenceTex[] = dgBarbedWireFenceTex; #define dgBarbedWireFenceCol "__OTR__objects/object_spot00_break/gBarbedWireFenceCol" static const ALIGN_ASSET(2) char gBarbedWireFenceCol[] = dgBarbedWireFenceCol; #endif // OBJECTS_OBJECT_SPOT00_BREAK_H