#ifndef OBJECTS_OBJECT_SPOT02_OBJECTS_H #define OBJECTS_OBJECT_SPOT02_OBJECTS_H 1 #include "align_asset_macro.h" #define dobject_spot02_objects_Tex_000000 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_000000" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_000000[] = dobject_spot02_objects_Tex_000000; #define dobject_spot02_objects_Tex_000800 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_000800" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_000800[] = dobject_spot02_objects_Tex_000800; #define dobject_spot02_objects_DL_0013F0 "__OTR__objects/object_spot02_objects/object_spot02_objects_DL_0013F0" static const ALIGN_ASSET(2) char object_spot02_objects_DL_0013F0[] = dobject_spot02_objects_DL_0013F0; #define dobject_spot02_objects_Blob_0015D8 "__OTR__objects/object_spot02_objects/object_spot02_objects_Blob_0015D8" static const ALIGN_ASSET(2) char object_spot02_objects_Blob_0015D8[] = dobject_spot02_objects_Blob_0015D8; #define dobject_spot02_objects_DL_009620 "__OTR__objects/object_spot02_objects/object_spot02_objects_DL_009620" static const ALIGN_ASSET(2) char object_spot02_objects_DL_009620[] = dobject_spot02_objects_DL_009620; #define dobject_spot02_objects_DL_0126F0 "__OTR__objects/object_spot02_objects/object_spot02_objects_DL_0126F0" static const ALIGN_ASSET(2) char object_spot02_objects_DL_0126F0[] = dobject_spot02_objects_DL_0126F0; #define dobject_spot02_objects_DL_0127C0 "__OTR__objects/object_spot02_objects/object_spot02_objects_DL_0127C0" static const ALIGN_ASSET(2) char object_spot02_objects_DL_0127C0[] = dobject_spot02_objects_DL_0127C0; #define dobject_spot02_objects_Col_0128D8 "__OTR__objects/object_spot02_objects/object_spot02_objects_Col_0128D8" static const ALIGN_ASSET(2) char object_spot02_objects_Col_0128D8[] = dobject_spot02_objects_Col_0128D8; #define dobject_spot02_objects_DL_012A50 "__OTR__objects/object_spot02_objects/object_spot02_objects_DL_012A50" static const ALIGN_ASSET(2) char object_spot02_objects_DL_012A50[] = dobject_spot02_objects_DL_012A50; #define dobject_spot02_objects_Col_012BA4 "__OTR__objects/object_spot02_objects/object_spot02_objects_Col_012BA4" static const ALIGN_ASSET(2) char object_spot02_objects_Col_012BA4[] = dobject_spot02_objects_Col_012BA4; #define dobject_spot02_objects_DL_012D30 "__OTR__objects/object_spot02_objects/object_spot02_objects_DL_012D30" static const ALIGN_ASSET(2) char object_spot02_objects_DL_012D30[] = dobject_spot02_objects_DL_012D30; #define dobject_spot02_objects_DL_0130B0 "__OTR__objects/object_spot02_objects/object_spot02_objects_DL_0130B0" static const ALIGN_ASSET(2) char object_spot02_objects_DL_0130B0[] = dobject_spot02_objects_DL_0130B0; #define dobject_spot02_objects_Col_0133EC "__OTR__objects/object_spot02_objects/object_spot02_objects_Col_0133EC" static const ALIGN_ASSET(2) char object_spot02_objects_Col_0133EC[] = dobject_spot02_objects_Col_0133EC; #define dobject_spot02_objects_Tex_013420 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_013420" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_013420[] = dobject_spot02_objects_Tex_013420; #define dobject_spot02_objects_Tex_013820 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_013820" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_013820[] = dobject_spot02_objects_Tex_013820; #define dobject_spot02_objects_Tex_014020 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_014020" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_014020[] = dobject_spot02_objects_Tex_014020; #define dobject_spot02_objects_Tex_014820 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_014820" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_014820[] = dobject_spot02_objects_Tex_014820; #define dobject_spot02_objects_Tex_014C20 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_014C20" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_014C20[] = dobject_spot02_objects_Tex_014C20; #define dobject_spot02_objects_Tex_015C20 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_015C20" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_015C20[] = dobject_spot02_objects_Tex_015C20; #define dobject_spot02_objects_Tex_016420 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_016420" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_016420[] = dobject_spot02_objects_Tex_016420; #define dgEffSunGraveSpark1Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark1Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark1Tex[] = dgEffSunGraveSpark1Tex; #define dgEffSunGraveSpark2Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark2Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark2Tex[] = dgEffSunGraveSpark2Tex; #define dgEffSunGraveSpark3Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark3Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark3Tex[] = dgEffSunGraveSpark3Tex; #define dgEffSunGraveSpark4Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark4Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark4Tex[] = dgEffSunGraveSpark4Tex; #define dgEffSunGraveSpark5Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark5Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark5Tex[] = dgEffSunGraveSpark5Tex; #define dgEffSunGraveSpark6Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark6Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark6Tex[] = dgEffSunGraveSpark6Tex; #define dgEffSunGraveSpark7Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark7Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark7Tex[] = dgEffSunGraveSpark7Tex; #define dgEffSunGraveSpark8Tex "__OTR__objects/object_spot02_objects/gEffSunGraveSpark8Tex" static const ALIGN_ASSET(2) char gEffSunGraveSpark8Tex[] = dgEffSunGraveSpark8Tex; #define dobject_spot02_objects_Tex_0096B0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_0096B0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_0096B0[] = dobject_spot02_objects_Tex_0096B0; #define dobject_spot02_objects_Tex_00A2B0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00A2B0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00A2B0[] = dobject_spot02_objects_Tex_00A2B0; #define dobject_spot02_objects_Tex_00AEB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00AEB0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00AEB0[] = dobject_spot02_objects_Tex_00AEB0; #define dobject_spot02_objects_Tex_00BAB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00BAB0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00BAB0[] = dobject_spot02_objects_Tex_00BAB0; #define dobject_spot02_objects_Tex_00C6B0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00C6B0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00C6B0[] = dobject_spot02_objects_Tex_00C6B0; #define dobject_spot02_objects_Tex_00D2B0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00D2B0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00D2B0[] = dobject_spot02_objects_Tex_00D2B0; #define dobject_spot02_objects_Tex_00DEB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00DEB0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00DEB0[] = dobject_spot02_objects_Tex_00DEB0; #define dobject_spot02_objects_Tex_00EAB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00EAB0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00EAB0[] = dobject_spot02_objects_Tex_00EAB0; #define dobject_spot02_objects_Tex_00F6B0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_00F6B0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_00F6B0[] = dobject_spot02_objects_Tex_00F6B0; #define dobject_spot02_objects_Tex_0102B0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_0102B0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_0102B0[] = dobject_spot02_objects_Tex_0102B0; #define dobject_spot02_objects_Tex_010EB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_010EB0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_010EB0[] = dobject_spot02_objects_Tex_010EB0; #define dobject_spot02_objects_Tex_011AB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_011AB0" static const ALIGN_ASSET(2) char object_spot02_objects_Tex_011AB0[] = dobject_spot02_objects_Tex_011AB0; #endif // OBJECTS_OBJECT_SPOT02_OBJECTS_H