#pragma once #define dgGiDungeonMapDL "__OTR__objects/object_gi_map/gGiDungeonMapDL" #ifdef _WIN32 static const __declspec(align(2)) char gGiDungeonMapDL[] = dgGiDungeonMapDL; #else static const char gGiDungeonMapDL[] __attribute__((aligned (2))) = dgGiDungeonMapDL; #endif #define dgGiStoneOfAgonyDL "__OTR__objects/object_gi_map/gGiStoneOfAgonyDL" #ifdef _WIN32 static const __declspec(align(2)) char gGiStoneOfAgonyDL[] = dgGiStoneOfAgonyDL; #else static const char gGiStoneOfAgonyDL[] __attribute__((aligned (2))) = dgGiStoneOfAgonyDL; #endif #define dobject_gi_mapTex_000D60 "__OTR__objects/object_gi_map/object_gi_mapTex_000D60" #ifdef _WIN32 static const __declspec(align(2)) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60; #else static const char object_gi_mapTex_000D60[] __attribute__((aligned (2))) = dobject_gi_mapTex_000D60; #endif