#pragma once #define dgLakeHyliaLowWaterDL "__OTR__objects/object_spot06_objects/gLakeHyliaLowWaterDL" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaLowWaterDL[] = dgLakeHyliaLowWaterDL; #else static const char gLakeHyliaLowWaterDL[] __attribute__((aligned (2))) = dgLakeHyliaLowWaterDL; #endif #define dgLakeHyliaHighWaterDL "__OTR__objects/object_spot06_objects/gLakeHyliaHighWaterDL" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaHighWaterDL[] = dgLakeHyliaHighWaterDL; #else static const char gLakeHyliaHighWaterDL[] __attribute__((aligned (2))) = dgLakeHyliaHighWaterDL; #endif #define dgLakeHyliaWaterTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTex" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaWaterTex[] = dgLakeHyliaWaterTex; #else static const char gLakeHyliaWaterTex[] __attribute__((aligned (2))) = dgLakeHyliaWaterTex; #endif #define dgLakeHyliaWaterTempleGateDL "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateDL" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaWaterTempleGateDL[] = dgLakeHyliaWaterTempleGateDL; #else static const char gLakeHyliaWaterTempleGateDL[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleGateDL; #endif #define dgLakeHyliaWaterTempleGateTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateTex" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaWaterTempleGateTex[] = dgLakeHyliaWaterTempleGateTex; #else static const char gLakeHyliaWaterTempleGateTex[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleGateTex; #endif #define dgLakeHyliaWaterTempleGateCol "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateCol" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaWaterTempleGateCol[] = dgLakeHyliaWaterTempleGateCol; #else static const char gLakeHyliaWaterTempleGateCol[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleGateCol; #endif #define dgLakeHyliaZoraShortcutIceblockDL "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockDL" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaZoraShortcutIceblockDL[] = dgLakeHyliaZoraShortcutIceblockDL; #else static const char gLakeHyliaZoraShortcutIceblockDL[] __attribute__((aligned (2))) = dgLakeHyliaZoraShortcutIceblockDL; #endif #define dgLakeHyliaZoraShortcutIceblockTex "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockTex" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaZoraShortcutIceblockTex[] = dgLakeHyliaZoraShortcutIceblockTex; #else static const char gLakeHyliaZoraShortcutIceblockTex[] __attribute__((aligned (2))) = dgLakeHyliaZoraShortcutIceblockTex; #endif #define dgLakeHyliaZoraShortcutIceblockCol "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockCol" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaZoraShortcutIceblockCol[] = dgLakeHyliaZoraShortcutIceblockCol; #else static const char gLakeHyliaZoraShortcutIceblockCol[] __attribute__((aligned (2))) = dgLakeHyliaZoraShortcutIceblockCol; #endif #define dgLakeHyliaWaterTempleKeyDL "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleKeyDL" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaWaterTempleKeyDL[] = dgLakeHyliaWaterTempleKeyDL; #else static const char gLakeHyliaWaterTempleKeyDL[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleKeyDL; #endif #define dgLakeHyliaWaterTempleKeyTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleKeyTex" #ifdef _WIN32 static const __declspec(align(2)) char gLakeHyliaWaterTempleKeyTex[] = dgLakeHyliaWaterTempleKeyTex; #else static const char gLakeHyliaWaterTempleKeyTex[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleKeyTex; #endif