#pragma once #define dgGreatFairySkel "__OTR__objects/object_dy_obj/gGreatFairySkel" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySkel[] = dgGreatFairySkel; #else static const char gGreatFairySkel[] __attribute__((aligned (2))) = dgGreatFairySkel; #endif #define dgGreatFairyWaistDL "__OTR__objects/object_dy_obj/gGreatFairyWaistDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyWaistDL[] = dgGreatFairyWaistDL; #else static const char gGreatFairyWaistDL[] __attribute__((aligned (2))) = dgGreatFairyWaistDL; #endif #define dgGreatFairyLeftThighDL "__OTR__objects/object_dy_obj/gGreatFairyLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftThighDL[] = dgGreatFairyLeftThighDL; #else static const char gGreatFairyLeftThighDL[] __attribute__((aligned (2))) = dgGreatFairyLeftThighDL; #endif #define dgGreatFairyLeftLegDL "__OTR__objects/object_dy_obj/gGreatFairyLeftLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftLegDL[] = dgGreatFairyLeftLegDL; #else static const char gGreatFairyLeftLegDL[] __attribute__((aligned (2))) = dgGreatFairyLeftLegDL; #endif #define dgGreatFairyLeftFootDL "__OTR__objects/object_dy_obj/gGreatFairyLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftFootDL[] = dgGreatFairyLeftFootDL; #else static const char gGreatFairyLeftFootDL[] __attribute__((aligned (2))) = dgGreatFairyLeftFootDL; #endif #define dgGreatFairyRightThighDL "__OTR__objects/object_dy_obj/gGreatFairyRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightThighDL[] = dgGreatFairyRightThighDL; #else static const char gGreatFairyRightThighDL[] __attribute__((aligned (2))) = dgGreatFairyRightThighDL; #endif #define dgGreatFairyRightLegDL "__OTR__objects/object_dy_obj/gGreatFairyRightLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightLegDL[] = dgGreatFairyRightLegDL; #else static const char gGreatFairyRightLegDL[] __attribute__((aligned (2))) = dgGreatFairyRightLegDL; #endif #define dgGreatFairyRightFootDL "__OTR__objects/object_dy_obj/gGreatFairyRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightFootDL[] = dgGreatFairyRightFootDL; #else static const char gGreatFairyRightFootDL[] __attribute__((aligned (2))) = dgGreatFairyRightFootDL; #endif #define dgGreatFairyTorsoDL "__OTR__objects/object_dy_obj/gGreatFairyTorsoDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyTorsoDL[] = dgGreatFairyTorsoDL; #else static const char gGreatFairyTorsoDL[] __attribute__((aligned (2))) = dgGreatFairyTorsoDL; #endif #define dgGreatFairyLeftUpperArmDL "__OTR__objects/object_dy_obj/gGreatFairyLeftUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftUpperArmDL[] = dgGreatFairyLeftUpperArmDL; #else static const char gGreatFairyLeftUpperArmDL[] __attribute__((aligned (2))) = dgGreatFairyLeftUpperArmDL; #endif #define dgGreatFairyLeftForearmDL "__OTR__objects/object_dy_obj/gGreatFairyLeftForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftForearmDL[] = dgGreatFairyLeftForearmDL; #else static const char gGreatFairyLeftForearmDL[] __attribute__((aligned (2))) = dgGreatFairyLeftForearmDL; #endif #define dgGreatFairyLeftHandDL "__OTR__objects/object_dy_obj/gGreatFairyLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftHandDL[] = dgGreatFairyLeftHandDL; #else static const char gGreatFairyLeftHandDL[] __attribute__((aligned (2))) = dgGreatFairyLeftHandDL; #endif #define dgGreatFairyRightUpperArmDL "__OTR__objects/object_dy_obj/gGreatFairyRightUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightUpperArmDL[] = dgGreatFairyRightUpperArmDL; #else static const char gGreatFairyRightUpperArmDL[] __attribute__((aligned (2))) = dgGreatFairyRightUpperArmDL; #endif #define dgGreatFairyRightForearmDL "__OTR__objects/object_dy_obj/gGreatFairyRightForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightForearmDL[] = dgGreatFairyRightForearmDL; #else static const char gGreatFairyRightForearmDL[] __attribute__((aligned (2))) = dgGreatFairyRightForearmDL; #endif #define dgGreatFairyRightHandDL "__OTR__objects/object_dy_obj/gGreatFairyRightHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightHandDL[] = dgGreatFairyRightHandDL; #else static const char gGreatFairyRightHandDL[] __attribute__((aligned (2))) = dgGreatFairyRightHandDL; #endif #define dgGreatFairyHeadDL "__OTR__objects/object_dy_obj/gGreatFairyHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyHeadDL[] = dgGreatFairyHeadDL; #else static const char gGreatFairyHeadDL[] __attribute__((aligned (2))) = dgGreatFairyHeadDL; #endif #define dgGreatFairyMiddleHairLowerPartDL "__OTR__objects/object_dy_obj/gGreatFairyMiddleHairLowerPartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyMiddleHairLowerPartDL[] = dgGreatFairyMiddleHairLowerPartDL; #else static const char gGreatFairyMiddleHairLowerPartDL[] __attribute__((aligned (2))) = dgGreatFairyMiddleHairLowerPartDL; #endif #define dgGreatFairyMiddleHairMiddlePartDL "__OTR__objects/object_dy_obj/gGreatFairyMiddleHairMiddlePartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyMiddleHairMiddlePartDL[] = dgGreatFairyMiddleHairMiddlePartDL; #else static const char gGreatFairyMiddleHairMiddlePartDL[] __attribute__((aligned (2))) = dgGreatFairyMiddleHairMiddlePartDL; #endif #define dgGreatFairyMiddleHairUpperPartDL "__OTR__objects/object_dy_obj/gGreatFairyMiddleHairUpperPartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyMiddleHairUpperPartDL[] = dgGreatFairyMiddleHairUpperPartDL; #else static const char gGreatFairyMiddleHairUpperPartDL[] __attribute__((aligned (2))) = dgGreatFairyMiddleHairUpperPartDL; #endif #define dgGreatFairyMiddleHairTipDL "__OTR__objects/object_dy_obj/gGreatFairyMiddleHairTipDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyMiddleHairTipDL[] = dgGreatFairyMiddleHairTipDL; #else static const char gGreatFairyMiddleHairTipDL[] __attribute__((aligned (2))) = dgGreatFairyMiddleHairTipDL; #endif #define dgGreatFairyLeftHairLowerPartDL "__OTR__objects/object_dy_obj/gGreatFairyLeftHairLowerPartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftHairLowerPartDL[] = dgGreatFairyLeftHairLowerPartDL; #else static const char gGreatFairyLeftHairLowerPartDL[] __attribute__((aligned (2))) = dgGreatFairyLeftHairLowerPartDL; #endif #define dgGreatFairyLeftHairMiddlePartDL "__OTR__objects/object_dy_obj/gGreatFairyLeftHairMiddlePartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftHairMiddlePartDL[] = dgGreatFairyLeftHairMiddlePartDL; #else static const char gGreatFairyLeftHairMiddlePartDL[] __attribute__((aligned (2))) = dgGreatFairyLeftHairMiddlePartDL; #endif #define dgGreatFairyLeftHairUpperPartDL "__OTR__objects/object_dy_obj/gGreatFairyLeftHairUpperPartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftHairUpperPartDL[] = dgGreatFairyLeftHairUpperPartDL; #else static const char gGreatFairyLeftHairUpperPartDL[] __attribute__((aligned (2))) = dgGreatFairyLeftHairUpperPartDL; #endif #define dgGreatFairyLeftHairTipDL "__OTR__objects/object_dy_obj/gGreatFairyLeftHairTipDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeftHairTipDL[] = dgGreatFairyLeftHairTipDL; #else static const char gGreatFairyLeftHairTipDL[] __attribute__((aligned (2))) = dgGreatFairyLeftHairTipDL; #endif #define dgGreatFairyRightHairLowerPartDL "__OTR__objects/object_dy_obj/gGreatFairyRightHairLowerPartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightHairLowerPartDL[] = dgGreatFairyRightHairLowerPartDL; #else static const char gGreatFairyRightHairLowerPartDL[] __attribute__((aligned (2))) = dgGreatFairyRightHairLowerPartDL; #endif #define dgGreatFairyRightHairMiddlePartDL "__OTR__objects/object_dy_obj/gGreatFairyRightHairMiddlePartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightHairMiddlePartDL[] = dgGreatFairyRightHairMiddlePartDL; #else static const char gGreatFairyRightHairMiddlePartDL[] __attribute__((aligned (2))) = dgGreatFairyRightHairMiddlePartDL; #endif #define dgGreatFairyRightHairUpperPartDL "__OTR__objects/object_dy_obj/gGreatFairyRightHairUpperPartDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightHairUpperPartDL[] = dgGreatFairyRightHairUpperPartDL; #else static const char gGreatFairyRightHairUpperPartDL[] __attribute__((aligned (2))) = dgGreatFairyRightHairUpperPartDL; #endif #define dgGreatFairyRightHairTipDL "__OTR__objects/object_dy_obj/gGreatFairyRightHairTipDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyRightHairTipDL[] = dgGreatFairyRightHairTipDL; #else static const char gGreatFairyRightHairTipDL[] __attribute__((aligned (2))) = dgGreatFairyRightHairTipDL; #endif #define dgGreatFairyBetaDL "__OTR__objects/object_dy_obj/gGreatFairyBetaDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyBetaDL[] = dgGreatFairyBetaDL; #else static const char gGreatFairyBetaDL[] __attribute__((aligned (2))) = dgGreatFairyBetaDL; #endif #define dgGreatFairyFlowerDL "__OTR__objects/object_dy_obj/gGreatFairyFlowerDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyFlowerDL[] = dgGreatFairyFlowerDL; #else static const char gGreatFairyFlowerDL[] __attribute__((aligned (2))) = dgGreatFairyFlowerDL; #endif #define dgGreatFairyParticleMaterialDL "__OTR__objects/object_dy_obj/gGreatFairyParticleMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyParticleMaterialDL[] = dgGreatFairyParticleMaterialDL; #else static const char gGreatFairyParticleMaterialDL[] __attribute__((aligned (2))) = dgGreatFairyParticleMaterialDL; #endif #define dgGreatFairyParticleModelDL "__OTR__objects/object_dy_obj/gGreatFairyParticleModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyParticleModelDL[] = dgGreatFairyParticleModelDL; #else static const char gGreatFairyParticleModelDL[] __attribute__((aligned (2))) = dgGreatFairyParticleModelDL; #endif #define dgGreatFairySpiralBeamDL "__OTR__objects/object_dy_obj/gGreatFairySpiralBeamDL" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySpiralBeamDL[] = dgGreatFairySpiralBeamDL; #else static const char gGreatFairySpiralBeamDL[] __attribute__((aligned (2))) = dgGreatFairySpiralBeamDL; #endif #define dgGreatFairyTLUT "__OTR__objects/object_dy_obj/gGreatFairyTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyTLUT[] = dgGreatFairyTLUT; #else static const char gGreatFairyTLUT[] __attribute__((aligned (2))) = dgGreatFairyTLUT; #endif #define dgGreatFairyParticleTex "__OTR__objects/object_dy_obj/gGreatFairyParticleTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyParticleTex[] = dgGreatFairyParticleTex; #else static const char gGreatFairyParticleTex[] __attribute__((aligned (2))) = dgGreatFairyParticleTex; #endif #define dgGreatFairyBetaGradient1Tex "__OTR__objects/object_dy_obj/gGreatFairyBetaGradient1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyBetaGradient1Tex[] = dgGreatFairyBetaGradient1Tex; #else static const char gGreatFairyBetaGradient1Tex[] __attribute__((aligned (2))) = dgGreatFairyBetaGradient1Tex; #endif #define dgGreatFairyBetaGradient2Tex "__OTR__objects/object_dy_obj/gGreatFairyBetaGradient2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyBetaGradient2Tex[] = dgGreatFairyBetaGradient2Tex; #else static const char gGreatFairyBetaGradient2Tex[] __attribute__((aligned (2))) = dgGreatFairyBetaGradient2Tex; #endif #define dgGreatFairyBetaClothesTex "__OTR__objects/object_dy_obj/gGreatFairyBetaClothesTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyBetaClothesTex[] = dgGreatFairyBetaClothesTex; #else static const char gGreatFairyBetaClothesTex[] __attribute__((aligned (2))) = dgGreatFairyBetaClothesTex; #endif #define dgGreatFairyFlowerTex "__OTR__objects/object_dy_obj/gGreatFairyFlowerTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyFlowerTex[] = dgGreatFairyFlowerTex; #else static const char gGreatFairyFlowerTex[] __attribute__((aligned (2))) = dgGreatFairyFlowerTex; #endif #define dgGreatFairyBootPatternTex "__OTR__objects/object_dy_obj/gGreatFairyBootPatternTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyBootPatternTex[] = dgGreatFairyBootPatternTex; #else static const char gGreatFairyBootPatternTex[] __attribute__((aligned (2))) = dgGreatFairyBootPatternTex; #endif #define dgGreatFairyLeavesPattern1Tex "__OTR__objects/object_dy_obj/gGreatFairyLeavesPattern1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeavesPattern1Tex[] = dgGreatFairyLeavesPattern1Tex; #else static const char gGreatFairyLeavesPattern1Tex[] __attribute__((aligned (2))) = dgGreatFairyLeavesPattern1Tex; #endif #define dgGreatFairySkinGradient "__OTR__objects/object_dy_obj/gGreatFairySkinGradient" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySkinGradient[] = dgGreatFairySkinGradient; #else static const char gGreatFairySkinGradient[] __attribute__((aligned (2))) = dgGreatFairySkinGradient; #endif #define dgGreatFairyLeavesPattern2Tex "__OTR__objects/object_dy_obj/gGreatFairyLeavesPattern2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeavesPattern2Tex[] = dgGreatFairyLeavesPattern2Tex; #else static const char gGreatFairyLeavesPattern2Tex[] __attribute__((aligned (2))) = dgGreatFairyLeavesPattern2Tex; #endif #define dgGreatFairyHairTex "__OTR__objects/object_dy_obj/gGreatFairyHairTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyHairTex[] = dgGreatFairyHairTex; #else static const char gGreatFairyHairTex[] __attribute__((aligned (2))) = dgGreatFairyHairTex; #endif #define dgGreatFairyEar1Tex "__OTR__objects/object_dy_obj/gGreatFairyEar1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyEar1Tex[] = dgGreatFairyEar1Tex; #else static const char gGreatFairyEar1Tex[] __attribute__((aligned (2))) = dgGreatFairyEar1Tex; #endif #define dgGreatFairyEar2Tex "__OTR__objects/object_dy_obj/gGreatFairyEar2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyEar2Tex[] = dgGreatFairyEar2Tex; #else static const char gGreatFairyEar2Tex[] __attribute__((aligned (2))) = dgGreatFairyEar2Tex; #endif #define dgGreatFairyBackOfHandTex "__OTR__objects/object_dy_obj/gGreatFairyBackOfHandTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyBackOfHandTex[] = dgGreatFairyBackOfHandTex; #else static const char gGreatFairyBackOfHandTex[] __attribute__((aligned (2))) = dgGreatFairyBackOfHandTex; #endif #define dgGreatFairyLeavesPattern3Tex "__OTR__objects/object_dy_obj/gGreatFairyLeavesPattern3Tex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLeavesPattern3Tex[] = dgGreatFairyLeavesPattern3Tex; #else static const char gGreatFairyLeavesPattern3Tex[] __attribute__((aligned (2))) = dgGreatFairyLeavesPattern3Tex; #endif #define dgGreatFairySpiralBeamPatternTex "__OTR__objects/object_dy_obj/gGreatFairySpiralBeamPatternTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySpiralBeamPatternTex[] = dgGreatFairySpiralBeamPatternTex; #else static const char gGreatFairySpiralBeamPatternTex[] __attribute__((aligned (2))) = dgGreatFairySpiralBeamPatternTex; #endif #define dgGreatFairySpiralBeamGradientTex "__OTR__objects/object_dy_obj/gGreatFairySpiralBeamGradientTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySpiralBeamGradientTex[] = dgGreatFairySpiralBeamGradientTex; #else static const char gGreatFairySpiralBeamGradientTex[] __attribute__((aligned (2))) = dgGreatFairySpiralBeamGradientTex; #endif #define dgGreatFairyEyeOpenTex "__OTR__objects/object_dy_obj/gGreatFairyEyeOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyEyeOpenTex[] = dgGreatFairyEyeOpenTex; #else static const char gGreatFairyEyeOpenTex[] __attribute__((aligned (2))) = dgGreatFairyEyeOpenTex; #endif #define dgGreatFairyEyeHalfTex "__OTR__objects/object_dy_obj/gGreatFairyEyeHalfTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyEyeHalfTex[] = dgGreatFairyEyeHalfTex; #else static const char gGreatFairyEyeHalfTex[] __attribute__((aligned (2))) = dgGreatFairyEyeHalfTex; #endif #define dgGreatFairyEyeClosedTex "__OTR__objects/object_dy_obj/gGreatFairyEyeClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyEyeClosedTex[] = dgGreatFairyEyeClosedTex; #else static const char gGreatFairyEyeClosedTex[] __attribute__((aligned (2))) = dgGreatFairyEyeClosedTex; #endif #define dgGreatFairyMouthClosedTex "__OTR__objects/object_dy_obj/gGreatFairyMouthClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyMouthClosedTex[] = dgGreatFairyMouthClosedTex; #else static const char gGreatFairyMouthClosedTex[] __attribute__((aligned (2))) = dgGreatFairyMouthClosedTex; #endif #define dgGreatFairyMouthOpenTex "__OTR__objects/object_dy_obj/gGreatFairyMouthOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyMouthOpenTex[] = dgGreatFairyMouthOpenTex; #else static const char gGreatFairyMouthOpenTex[] __attribute__((aligned (2))) = dgGreatFairyMouthOpenTex; #endif #define dgGreatFairyAnim_000108 "__OTR__objects/object_dy_obj/gGreatFairyAnim_000108" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyAnim_000108[] = dgGreatFairyAnim_000108; #else static const char gGreatFairyAnim_000108[] __attribute__((aligned (2))) = dgGreatFairyAnim_000108; #endif #define dgGreatFairySpellFountainSpinShrinkAnim "__OTR__objects/object_dy_obj/gGreatFairySpellFountainSpinShrinkAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySpellFountainSpinShrinkAnim[] = dgGreatFairySpellFountainSpinShrinkAnim; #else static const char gGreatFairySpellFountainSpinShrinkAnim[] __attribute__((aligned (2))) = dgGreatFairySpellFountainSpinShrinkAnim; #endif #define dgGreatFairyLayingSidewaysAnim "__OTR__objects/object_dy_obj/gGreatFairyLayingSidewaysAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLayingSidewaysAnim[] = dgGreatFairyLayingSidewaysAnim; #else static const char gGreatFairyLayingSidewaysAnim[] __attribute__((aligned (2))) = dgGreatFairyLayingSidewaysAnim; #endif #define dgGreatFairyLayingDownTransitionAnim "__OTR__objects/object_dy_obj/gGreatFairyLayingDownTransitionAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyLayingDownTransitionAnim[] = dgGreatFairyLayingDownTransitionAnim; #else static const char gGreatFairyLayingDownTransitionAnim[] __attribute__((aligned (2))) = dgGreatFairyLayingDownTransitionAnim; #endif #define dgGreatFairyAfterSpellAnim "__OTR__objects/object_dy_obj/gGreatFairyAfterSpellAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyAfterSpellAnim[] = dgGreatFairyAfterSpellAnim; #else static const char gGreatFairyAfterSpellAnim[] __attribute__((aligned (2))) = dgGreatFairyAfterSpellAnim; #endif #define dgGreatFairyAnim_005810 "__OTR__objects/object_dy_obj/gGreatFairyAnim_005810" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyAnim_005810[] = dgGreatFairyAnim_005810; #else static const char gGreatFairyAnim_005810[] __attribute__((aligned (2))) = dgGreatFairyAnim_005810; #endif #define dgGreatFairyJewelFountainSpinShrinkAnim "__OTR__objects/object_dy_obj/gGreatFairyJewelFountainSpinShrinkAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyJewelFountainSpinShrinkAnim[] = dgGreatFairyJewelFountainSpinShrinkAnim; #else static const char gGreatFairyJewelFountainSpinShrinkAnim[] __attribute__((aligned (2))) = dgGreatFairyJewelFountainSpinShrinkAnim; #endif #define dgGreatFairyGivingUpgradeAnim "__OTR__objects/object_dy_obj/gGreatFairyGivingUpgradeAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyGivingUpgradeAnim[] = dgGreatFairyGivingUpgradeAnim; #else static const char gGreatFairyGivingUpgradeAnim[] __attribute__((aligned (2))) = dgGreatFairyGivingUpgradeAnim; #endif #define dgGreatFairyAfterUpgradeAnim "__OTR__objects/object_dy_obj/gGreatFairyAfterUpgradeAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairyAfterUpgradeAnim[] = dgGreatFairyAfterUpgradeAnim; #else static const char gGreatFairyAfterUpgradeAnim[] __attribute__((aligned (2))) = dgGreatFairyAfterUpgradeAnim; #endif #define dgGreatFairySittingTransitionAnim "__OTR__objects/object_dy_obj/gGreatFairySittingTransitionAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySittingTransitionAnim[] = dgGreatFairySittingTransitionAnim; #else static const char gGreatFairySittingTransitionAnim[] __attribute__((aligned (2))) = dgGreatFairySittingTransitionAnim; #endif #define dgGreatFairySittingAnim "__OTR__objects/object_dy_obj/gGreatFairySittingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySittingAnim[] = dgGreatFairySittingAnim; #else static const char gGreatFairySittingAnim[] __attribute__((aligned (2))) = dgGreatFairySittingAnim; #endif #define dgGreatFairySpiralBeamVtx "__OTR__objects/object_dy_obj/gGreatFairySpiralBeamVtx" #ifdef _WIN32 static const __declspec(align(2)) char gGreatFairySpiralBeamVtx[] = dgGreatFairySpiralBeamVtx; #else static const char gGreatFairySpiralBeamVtx[] __attribute__((aligned (2))) = dgGreatFairySpiralBeamVtx; #endif