#ifndef OBJECTS_OBJECT_GI_BOW_H #define OBJECTS_OBJECT_GI_BOW_H 1 #include "align_asset_macro.h" #define dgGiBowDL "__OTR__objects/object_gi_bow/gGiBowDL" static const ALIGN_ASSET(2) char gGiBowDL[] = dgGiBowDL; #endif // OBJECTS_OBJECT_GI_BOW_H