#ifndef OBJECTS_OBJECT_SPOT04_OBJECTS_H #define OBJECTS_OBJECT_SPOT04_OBJECTS_H 1 #include "align_asset_macro.h" #define dgDekuTreeMouthTex_0000 "__OTR__objects/object_spot04_objects/gDekuTreeMouthTex_0000" static const ALIGN_ASSET(2) char gDekuTreeMouthTex_0000[] = dgDekuTreeMouthTex_0000; #define dgDekuTreeMouthTex_0400 "__OTR__objects/object_spot04_objects/gDekuTreeMouthTex_0400" static const ALIGN_ASSET(2) char gDekuTreeMouthTex_0400[] = dgDekuTreeMouthTex_0400; #define dgDekuTreeUnusedMouthTex_0EC0 "__OTR__objects/object_spot04_objects/gDekuTreeUnusedMouthTex_0EC0" static const ALIGN_ASSET(2) char gDekuTreeUnusedMouthTex_0EC0[] = dgDekuTreeUnusedMouthTex_0EC0; #define dgDekuTreeUnusedMouthTex_12C0 "__OTR__objects/object_spot04_objects/gDekuTreeUnusedMouthTex_12C0" static const ALIGN_ASSET(2) char gDekuTreeUnusedMouthTex_12C0[] = dgDekuTreeUnusedMouthTex_12C0; #define dgDekuTreeMouthDL "__OTR__objects/object_spot04_objects/gDekuTreeMouthDL" static const ALIGN_ASSET(2) char gDekuTreeMouthDL[] = dgDekuTreeMouthDL; #define dgDekuTreeMouthCol "__OTR__objects/object_spot04_objects/gDekuTreeMouthCol" static const ALIGN_ASSET(2) char gDekuTreeMouthCol[] = dgDekuTreeMouthCol; #endif // OBJECTS_OBJECT_SPOT04_OBJECTS_H