#ifndef OBJECTS_OBJECT_YABUSAME_POINT_H #define OBJECTS_OBJECT_YABUSAME_POINT_H 1 #include "align_asset_macro.h" #define dobject_yabusame_point_Tex_000000 "__OTR__objects/object_yabusame_point/object_yabusame_point_Tex_000000" static const ALIGN_ASSET(2) char object_yabusame_point_Tex_000000[] = dobject_yabusame_point_Tex_000000; #define dobject_yabusame_point_Tex_000480 "__OTR__objects/object_yabusame_point/object_yabusame_point_Tex_000480" static const ALIGN_ASSET(2) char object_yabusame_point_Tex_000480[] = dobject_yabusame_point_Tex_000480; #define dobject_yabusame_point_Tex_000900 "__OTR__objects/object_yabusame_point/object_yabusame_point_Tex_000900" static const ALIGN_ASSET(2) char object_yabusame_point_Tex_000900[] = dobject_yabusame_point_Tex_000900; #define dobject_yabusame_point_DL_000DC0 "__OTR__objects/object_yabusame_point/object_yabusame_point_DL_000DC0" static const ALIGN_ASSET(2) char object_yabusame_point_DL_000DC0[] = dobject_yabusame_point_DL_000DC0; #endif // OBJECTS_OBJECT_YABUSAME_POINT_H