#ifndef OBJECTS_OBJECT_GI_LIQUID_H #define OBJECTS_OBJECT_GI_LIQUID_H 1 #include "align_asset_macro.h" #define dgGiGreenPotColorDL "__OTR__objects/object_gi_liquid/gGiGreenPotColorDL" static const ALIGN_ASSET(2) char gGiGreenPotColorDL[] = dgGiGreenPotColorDL; #define dgGiRedPotColorDL "__OTR__objects/object_gi_liquid/gGiRedPotColorDL" static const ALIGN_ASSET(2) char gGiRedPotColorDL[] = dgGiRedPotColorDL; #define dgGiBluePotColorDL "__OTR__objects/object_gi_liquid/gGiBluePotColorDL" static const ALIGN_ASSET(2) char gGiBluePotColorDL[] = dgGiBluePotColorDL; #define dgGiGreenLiquidColorDL "__OTR__objects/object_gi_liquid/gGiGreenLiquidColorDL" static const ALIGN_ASSET(2) char gGiGreenLiquidColorDL[] = dgGiGreenLiquidColorDL; #define dgGiRedLiquidColorDL "__OTR__objects/object_gi_liquid/gGiRedLiquidColorDL" static const ALIGN_ASSET(2) char gGiRedLiquidColorDL[] = dgGiRedLiquidColorDL; #define dgGiBlueLiquidColorDL "__OTR__objects/object_gi_liquid/gGiBlueLiquidColorDL" static const ALIGN_ASSET(2) char gGiBlueLiquidColorDL[] = dgGiBlueLiquidColorDL; #define dgGiGreenPatternColorDL "__OTR__objects/object_gi_liquid/gGiGreenPatternColorDL" static const ALIGN_ASSET(2) char gGiGreenPatternColorDL[] = dgGiGreenPatternColorDL; #define dgGiRedPatternColorDL "__OTR__objects/object_gi_liquid/gGiRedPatternColorDL" static const ALIGN_ASSET(2) char gGiRedPatternColorDL[] = dgGiRedPatternColorDL; #define dgGiBluePatternColorDL "__OTR__objects/object_gi_liquid/gGiBluePatternColorDL" static const ALIGN_ASSET(2) char gGiBluePatternColorDL[] = dgGiBluePatternColorDL; #define dgGiPotionPotDL "__OTR__objects/object_gi_liquid/gGiPotionPotDL" static const ALIGN_ASSET(2) char gGiPotionPotDL[] = dgGiPotionPotDL; #define dgGiPotionLiquidDL "__OTR__objects/object_gi_liquid/gGiPotionLiquidDL" static const ALIGN_ASSET(2) char gGiPotionLiquidDL[] = dgGiPotionLiquidDL; #define dgGiPotionPatternDL "__OTR__objects/object_gi_liquid/gGiPotionPatternDL" static const ALIGN_ASSET(2) char gGiPotionPatternDL[] = dgGiPotionPatternDL; #define dobject_gi_liquidTex_000000 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000000" static const ALIGN_ASSET(2) char object_gi_liquidTex_000000[] = dobject_gi_liquidTex_000000; #define dobject_gi_liquidTex_000200 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000200" static const ALIGN_ASSET(2) char object_gi_liquidTex_000200[] = dobject_gi_liquidTex_000200; #define dobject_gi_liquidTex_000400 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000400" static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400; #endif // OBJECTS_OBJECT_GI_LIQUID_H