#pragma once #define dgGiFrogDL "__OTR__objects/object_gi_frog/gGiFrogDL" #ifdef _WIN32 static const __declspec(align(2)) char gGiFrogDL[] = dgGiFrogDL; #else static const char gGiFrogDL[] __attribute__((aligned (2))) = dgGiFrogDL; #endif #define dgGiFrogEyesDL "__OTR__objects/object_gi_frog/gGiFrogEyesDL" #ifdef _WIN32 static const __declspec(align(2)) char gGiFrogEyesDL[] = dgGiFrogEyesDL; #else static const char gGiFrogEyesDL[] __attribute__((aligned (2))) = dgGiFrogEyesDL; #endif #define dobject_gi_frogTex_000000 "__OTR__objects/object_gi_frog/object_gi_frogTex_000000" #ifdef _WIN32 static const __declspec(align(2)) char object_gi_frogTex_000000[] = dobject_gi_frogTex_000000; #else static const char object_gi_frogTex_000000[] __attribute__((aligned (2))) = dobject_gi_frogTex_000000; #endif