#ifndef OBJECTS_OBJECT_RELAY_OBJECTS_H #define OBJECTS_OBJECT_RELAY_OBJECTS_H 1 #include "align_asset_macro.h" #define dgDampeRaceDoorDL "__OTR__objects/object_relay_objects/gDampeRaceDoorDL" static const ALIGN_ASSET(2) char gDampeRaceDoorDL[] = dgDampeRaceDoorDL; #define dgWindmillRotatingPlatformDL "__OTR__objects/object_relay_objects/gWindmillRotatingPlatformDL" static const ALIGN_ASSET(2) char gWindmillRotatingPlatformDL[] = dgWindmillRotatingPlatformDL; #define dgWindmillRotatingPlatformTLUT "__OTR__objects/object_relay_objects/gWindmillRotatingPlatformTLUT" static const ALIGN_ASSET(2) char gWindmillRotatingPlatformTLUT[] = dgWindmillRotatingPlatformTLUT; #define dgWindmillRotatingPlatform1Tex "__OTR__objects/object_relay_objects/gWindmillRotatingPlatform1Tex" static const ALIGN_ASSET(2) char gWindmillRotatingPlatform1Tex[] = dgWindmillRotatingPlatform1Tex; #define dgWindmillRotatingPlatform2Tex "__OTR__objects/object_relay_objects/gWindmillRotatingPlatform2Tex" static const ALIGN_ASSET(2) char gWindmillRotatingPlatform2Tex[] = dgWindmillRotatingPlatform2Tex; #define dgDampeRaceDoorTex "__OTR__objects/object_relay_objects/gDampeRaceDoorTex" static const ALIGN_ASSET(2) char gDampeRaceDoorTex[] = dgDampeRaceDoorTex; #define dgDampeRaceDoorCol "__OTR__objects/object_relay_objects/gDampeRaceDoorCol" static const ALIGN_ASSET(2) char gDampeRaceDoorCol[] = dgDampeRaceDoorCol; #define dgWindmillRotatingPlatformCol "__OTR__objects/object_relay_objects/gWindmillRotatingPlatformCol" static const ALIGN_ASSET(2) char gWindmillRotatingPlatformCol[] = dgWindmillRotatingPlatformCol; #endif // OBJECTS_OBJECT_RELAY_OBJECTS_H