#ifndef OBJECTS_OBJECT_DDAN_OBJECTS_H #define OBJECTS_OBJECT_DDAN_OBJECTS_H 1 #include "align_asset_macro.h" #define dgDodongoTex_0410 "__OTR__objects/object_ddan_objects/gDodongoTex_0410" static const ALIGN_ASSET(2) char gDodongoTex_0410[] = dgDodongoTex_0410; #define dgDodongoRisingPlatformSide1Tex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformSide1Tex" static const ALIGN_ASSET(2) char gDodongoRisingPlatformSide1Tex[] = dgDodongoRisingPlatformSide1Tex; #define dgDodongoRisingPlatformTopTex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformTopTex" static const ALIGN_ASSET(2) char gDodongoRisingPlatformTopTex[] = dgDodongoRisingPlatformTopTex; #define dgDodongoRisingPlatformSide2Tex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformSide2Tex" static const ALIGN_ASSET(2) char gDodongoRisingPlatformSide2Tex[] = dgDodongoRisingPlatformSide2Tex; #define dgDodongoFallingStairsTex "__OTR__objects/object_ddan_objects/gDodongoFallingStairsTex" static const ALIGN_ASSET(2) char gDodongoFallingStairsTex[] = dgDodongoFallingStairsTex; #define dgDodongoDoorLeftSideTex "__OTR__objects/object_ddan_objects/gDodongoDoorLeftSideTex" static const ALIGN_ASSET(2) char gDodongoDoorLeftSideTex[] = dgDodongoDoorLeftSideTex; #define dgDodongoBarsTex "__OTR__objects/object_ddan_objects/gDodongoBarsTex" static const ALIGN_ASSET(2) char gDodongoBarsTex[] = dgDodongoBarsTex; #define dgDodongoBarsBottomTex "__OTR__objects/object_ddan_objects/gDodongoBarsBottomTex" static const ALIGN_ASSET(2) char gDodongoBarsBottomTex[] = dgDodongoBarsBottomTex; #define dgDodongoTex_6F60 "__OTR__objects/object_ddan_objects/gDodongoTex_6F60" static const ALIGN_ASSET(2) char gDodongoTex_6F60[] = dgDodongoTex_6F60; #define dgDodongoFallingStairsVinesTex "__OTR__objects/object_ddan_objects/gDodongoFallingStairsVinesTex" static const ALIGN_ASSET(2) char gDodongoFallingStairsVinesTex[] = dgDodongoFallingStairsVinesTex; #define dgDodongo1TLUT "__OTR__objects/object_ddan_objects/gDodongo1TLUT" static const ALIGN_ASSET(2) char gDodongo1TLUT[] = dgDodongo1TLUT; #define dgDodongo2TLUT "__OTR__objects/object_ddan_objects/gDodongo2TLUT" static const ALIGN_ASSET(2) char gDodongo2TLUT[] = dgDodongo2TLUT; #define dgDodongo3TLUT "__OTR__objects/object_ddan_objects/gDodongo3TLUT" static const ALIGN_ASSET(2) char gDodongo3TLUT[] = dgDodongo3TLUT; #define dgDodongoDoorDL "__OTR__objects/object_ddan_objects/gDodongoDoorDL" static const ALIGN_ASSET(2) char gDodongoDoorDL[] = dgDodongoDoorDL; #define dgDodongoBarsDL "__OTR__objects/object_ddan_objects/gDodongoBarsDL" static const ALIGN_ASSET(2) char gDodongoBarsDL[] = dgDodongoBarsDL; #define dgDodongoLowerJawDL "__OTR__objects/object_ddan_objects/gDodongoLowerJawDL" static const ALIGN_ASSET(2) char gDodongoLowerJawDL[] = dgDodongoLowerJawDL; #define dgDodongoRisingPlatformDL "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformDL" static const ALIGN_ASSET(2) char gDodongoRisingPlatformDL[] = dgDodongoRisingPlatformDL; #define dgDodongoFallingStairsDL "__OTR__objects/object_ddan_objects/gDodongoFallingStairsDL" static const ALIGN_ASSET(2) char gDodongoFallingStairsDL[] = dgDodongoFallingStairsDL; #define dgDodongoLowerJawCol "__OTR__objects/object_ddan_objects/gDodongoLowerJawCol" static const ALIGN_ASSET(2) char gDodongoLowerJawCol[] = dgDodongoLowerJawCol; #define dgDodongoRisingPlatformCol "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformCol" static const ALIGN_ASSET(2) char gDodongoRisingPlatformCol[] = dgDodongoRisingPlatformCol; #define dgDodongoFallingStairsCol "__OTR__objects/object_ddan_objects/gDodongoFallingStairsCol" static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol; #endif // OBJECTS_OBJECT_DDAN_OBJECTS_H