#pragma once #include "align_asset_macro.h" #define dgGiClaimCheckDL "__OTR__objects/object_gi_ticketstone/gGiClaimCheckDL" static const ALIGN_ASSET(2) char gGiClaimCheckDL[] = dgGiClaimCheckDL; #define dgGiClaimCheckWritingDL "__OTR__objects/object_gi_ticketstone/gGiClaimCheckWritingDL" static const ALIGN_ASSET(2) char gGiClaimCheckWritingDL[] = dgGiClaimCheckWritingDL; #define dobject_gi_ticketstoneTex_000240 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000240" static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000240[] = dobject_gi_ticketstoneTex_000240; #define dobject_gi_ticketstoneTex_000000 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000000" static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000000[] = dobject_gi_ticketstoneTex_000000;