#ifndef OBJECTS_OBJECT_MJIN_OKA_H #define OBJECTS_OBJECT_MJIN_OKA_H 1 #include "align_asset_macro.h" #define dgOcarinaWarpPadDL "__OTR__objects/object_mjin_oka/gOcarinaWarpPadDL" static const ALIGN_ASSET(2) char gOcarinaWarpPadDL[] = dgOcarinaWarpPadDL; #define dgOcarinaWarpPadCol "__OTR__objects/object_mjin_oka/gOcarinaWarpPadCol" static const ALIGN_ASSET(2) char gOcarinaWarpPadCol[] = dgOcarinaWarpPadCol; #define dgOcarinaWarpPadSideTex "__OTR__objects/object_mjin_oka/gOcarinaWarpPadSideTex" static const ALIGN_ASSET(2) char gOcarinaWarpPadSideTex[] = dgOcarinaWarpPadSideTex; #define dgOcarinaWarpPadOcarinaTex "__OTR__objects/object_mjin_oka/gOcarinaWarpPadOcarinaTex" static const ALIGN_ASSET(2) char gOcarinaWarpPadOcarinaTex[] = dgOcarinaWarpPadOcarinaTex; #endif // OBJECTS_OBJECT_MJIN_OKA_H