#ifndef TEXTURES_G_PN_32_H #define TEXTURES_G_PN_32_H 1 #include "align_asset_macro.h" #define dgLakeHyliaTitleCardENGTex "__OTR__textures/g_pn_32/gLakeHyliaTitleCardENGTex" static const ALIGN_ASSET(2) char gLakeHyliaTitleCardENGTex[] = dgLakeHyliaTitleCardENGTex; #define dgLakeHyliaTitleCardGERTex "__OTR__textures/g_pn_32/gLakeHyliaTitleCardGERTex" static const ALIGN_ASSET(2) char gLakeHyliaTitleCardGERTex[] = dgLakeHyliaTitleCardGERTex; #define dgLakeHyliaTitleCardFRATex "__OTR__textures/g_pn_32/gLakeHyliaTitleCardFRATex" static const ALIGN_ASSET(2) char gLakeHyliaTitleCardFRATex[] = dgLakeHyliaTitleCardFRATex; #endif // TEXTURES_G_PN_32_H