#ifndef OVERWORLD_SPOT10_ROOM_8_H #define OVERWORLD_SPOT10_ROOM_8_H 1 #include "align_asset_macro.h" #define dspot10_room_8DL_002630 "__OTR__scenes/shared/spot10_scene/spot10_room_8DL_002630" static const ALIGN_ASSET(2) char spot10_room_8DL_002630[] = dspot10_room_8DL_002630; #define dspot10_room_8Set_000120DL_002630 "__OTR__scenes/shared/spot10_scene/spot10_room_8Set_000120DL_002630" static const ALIGN_ASSET(2) char spot10_room_8Set_000120DL_002630[] = dspot10_room_8Set_000120DL_002630; #define dspot10_room_8Set_000200DL_002630 "__OTR__scenes/shared/spot10_scene/spot10_room_8Set_000200DL_002630" static const ALIGN_ASSET(2) char spot10_room_8Set_000200DL_002630[] = dspot10_room_8Set_000200DL_002630; #endif // OVERWORLD_SPOT10_ROOM_8_H