#ifndef OVERWORLD_SPOT10_ROOM_7_H #define OVERWORLD_SPOT10_ROOM_7_H 1 #include "align_asset_macro.h" #define dspot10_room_7DL_002588 "__OTR__scenes/shared/spot10_scene/spot10_room_7DL_002588" static const ALIGN_ASSET(2) char spot10_room_7DL_002588[] = dspot10_room_7DL_002588; #define dspot10_room_7Set_0000F0DL_002588 "__OTR__scenes/shared/spot10_scene/spot10_room_7Set_0000F0DL_002588" static const ALIGN_ASSET(2) char spot10_room_7Set_0000F0DL_002588[] = dspot10_room_7Set_0000F0DL_002588; #define dspot10_room_7Set_0001B0DL_002588 "__OTR__scenes/shared/spot10_scene/spot10_room_7Set_0001B0DL_002588" static const ALIGN_ASSET(2) char spot10_room_7Set_0001B0DL_002588[] = dspot10_room_7Set_0001B0DL_002588; #endif // OVERWORLD_SPOT10_ROOM_7_H