#ifndef OVERWORLD_SPOT10_ROOM_5_H #define OVERWORLD_SPOT10_ROOM_5_H 1 #include "align_asset_macro.h" #define dspot10_room_5Tex_0037F0 "__OTR__scenes/shared/spot10_scene/spot10_room_5Tex_0037F0" static const ALIGN_ASSET(2) char spot10_room_5Tex_0037F0[] = dspot10_room_5Tex_0037F0; #define dspot10_room_5Tex_0047F0 "__OTR__scenes/shared/spot10_scene/spot10_room_5Tex_0047F0" static const ALIGN_ASSET(2) char spot10_room_5Tex_0047F0[] = dspot10_room_5Tex_0047F0; #define dspot10_room_5Tex_0057F0 "__OTR__scenes/shared/spot10_scene/spot10_room_5Tex_0057F0" static const ALIGN_ASSET(2) char spot10_room_5Tex_0057F0[] = dspot10_room_5Tex_0057F0; #define dspot10_room_5Tex_0067F0 "__OTR__scenes/shared/spot10_scene/spot10_room_5Tex_0067F0" static const ALIGN_ASSET(2) char spot10_room_5Tex_0067F0[] = dspot10_room_5Tex_0067F0; #define dspot10_room_5DL_003780 "__OTR__scenes/shared/spot10_scene/spot10_room_5DL_003780" static const ALIGN_ASSET(2) char spot10_room_5DL_003780[] = dspot10_room_5DL_003780; #define dspot10_room_5Set_0000E0DL_003780 "__OTR__scenes/shared/spot10_scene/spot10_room_5Set_0000E0DL_003780" static const ALIGN_ASSET(2) char spot10_room_5Set_0000E0DL_003780[] = dspot10_room_5Set_0000E0DL_003780; #define dspot10_room_5Set_000180DL_003780 "__OTR__scenes/shared/spot10_scene/spot10_room_5Set_000180DL_003780" static const ALIGN_ASSET(2) char spot10_room_5Set_000180DL_003780[] = dspot10_room_5Set_000180DL_003780; #endif // OVERWORLD_SPOT10_ROOM_5_H