#ifndef MISC_SHRINE_N_SCENE_H #define MISC_SHRINE_N_SCENE_H 1 #include "align_asset_macro.h" #define dshrine_n_sceneCollisionHeader_0014D4 "__OTR__scenes/shared/shrine_n_scene/shrine_n_sceneCollisionHeader_0014D4" static const ALIGN_ASSET(2) char shrine_n_sceneCollisionHeader_0014D4[] = dshrine_n_sceneCollisionHeader_0014D4; #endif // MISC_SHRINE_N_SCENE_H