#ifndef INDOORS_TAKARAYA_ROOM_4_H #define INDOORS_TAKARAYA_ROOM_4_H 1 #include "align_asset_macro.h" #define dtakaraya_room_4Tex_001820 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4Tex_001820" static const ALIGN_ASSET(2) char takaraya_room_4Tex_001820[] = dtakaraya_room_4Tex_001820; #define dtakaraya_room_4Tex_002020 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4Tex_002020" static const ALIGN_ASSET(2) char takaraya_room_4Tex_002020[] = dtakaraya_room_4Tex_002020; #define dtakaraya_room_4Tex_002820 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4Tex_002820" static const ALIGN_ASSET(2) char takaraya_room_4Tex_002820[] = dtakaraya_room_4Tex_002820; #define dtakaraya_room_4DL_0017F8 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4DL_0017F8" static const ALIGN_ASSET(2) char takaraya_room_4DL_0017F8[] = dtakaraya_room_4DL_0017F8; #endif // INDOORS_TAKARAYA_ROOM_4_H