#ifndef DUNGEONS_MIZUSIN_BS_SCENE_H #define DUNGEONS_MIZUSIN_BS_SCENE_H 1 #include "align_asset_macro.h" #define dMIZUsin_bs_sceneCollisionHeader_001A34 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_sceneCollisionHeader_001A34" static const ALIGN_ASSET(2) char MIZUsin_bs_sceneCollisionHeader_001A34[] = dMIZUsin_bs_sceneCollisionHeader_001A34; #endif // DUNGEONS_MIZUSIN_BS_SCENE_H