#ifndef SHOPS_SHOP1_SCENE_H #define SHOPS_SHOP1_SCENE_H 1 #include "align_asset_macro.h" #define dshop1_sceneCollisionHeader_0002B8 "__OTR__scenes/shared/shop1_scene/shop1_sceneCollisionHeader_0002B8" static const ALIGN_ASSET(2) char shop1_sceneCollisionHeader_0002B8[] = dshop1_sceneCollisionHeader_0002B8; #endif // SHOPS_SHOP1_SCENE_H