#ifndef OVERWORLD_ENTRA_ROOM_0_H #define OVERWORLD_ENTRA_ROOM_0_H 1 #include "align_asset_macro.h" #define dentra_room_0DL_000348 "__OTR__scenes/shared/entra_scene/entra_room_0DL_000348" static const ALIGN_ASSET(2) char entra_room_0DL_000348[] = dentra_room_0DL_000348; #endif // OVERWORLD_ENTRA_ROOM_0_H