#ifndef OVERLAYS_OVL_BOSS_GANON2_H #define OVERLAYS_OVL_BOSS_GANON2_H 1 #include "align_asset_macro.h" #define dgGanonLightOrbTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbTex" static const ALIGN_ASSET(2) char gGanonLightOrbTex[] = dgGanonLightOrbTex; #define dovl_Boss_Ganon2_Vtx_00B2C8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B2C8" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B2C8[] = dovl_Boss_Ganon2_Vtx_00B2C8; #define dgGanonLightOrbMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbMaterialDL" static const ALIGN_ASSET(2) char gGanonLightOrbMaterialDL[] = dgGanonLightOrbMaterialDL; #define dgGanonLightOrbModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbModelDL" static const ALIGN_ASSET(2) char gGanonLightOrbModelDL[] = dgGanonLightOrbModelDL; #define dovl_Boss_Ganon2_Vtx_00B390 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B390" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B390[] = dovl_Boss_Ganon2_Vtx_00B390; #define dgGanonShadowMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowMaterialDL" static const ALIGN_ASSET(2) char gGanonShadowMaterialDL[] = dgGanonShadowMaterialDL; #define dgGanonShadowModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowModelDL" static const ALIGN_ASSET(2) char gGanonShadowModelDL[] = dgGanonShadowModelDL; #define dgGanonSwordTrailTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailTex" static const ALIGN_ASSET(2) char gGanonSwordTrailTex[] = dgGanonSwordTrailTex; #define dgGanonSwordTrailMaskTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailMaskTex" static const ALIGN_ASSET(2) char gGanonSwordTrailMaskTex[] = dgGanonSwordTrailMaskTex; #define dgGanonSwordTrailVtx "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailVtx" static const ALIGN_ASSET(2) char gGanonSwordTrailVtx[] = dgGanonSwordTrailVtx; #define dgGanonSwordTrailDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailDL" static const ALIGN_ASSET(2) char gGanonSwordTrailDL[] = dgGanonSwordTrailDL; #define dgGanonTriforceTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceTex" static const ALIGN_ASSET(2) char gGanonTriforceTex[] = dgGanonTriforceTex; #define dovl_Boss_Ganon2_Vtx_00CC98 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00CC98" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00CC98[] = dovl_Boss_Ganon2_Vtx_00CC98; #define dgGanonTriforceDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceDL" static const ALIGN_ASSET(2) char gGanonTriforceDL[] = dgGanonTriforceDL; #define dgGanonLightningTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningTex" static const ALIGN_ASSET(2) char gGanonLightningTex[] = dgGanonLightningTex; #define dovl_Boss_Ganon2_Vtx_00D758 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00D758" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00D758[] = dovl_Boss_Ganon2_Vtx_00D758; #define dgGanonLightningDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningDL" static const ALIGN_ASSET(2) char gGanonLightningDL[] = dgGanonLightningDL; #define dgGanonFireRingTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingTex" static const ALIGN_ASSET(2) char gGanonFireRingTex[] = dgGanonFireRingTex; #define dovl_Boss_Ganon2_Vtx_00E020 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00E020" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00E020[] = dovl_Boss_Ganon2_Vtx_00E020; #define dgGanonFireRingDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingDL" static const ALIGN_ASSET(2) char gGanonFireRingDL[] = dgGanonFireRingDL; #define dgGanonZeldaMagicTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicTex" static const ALIGN_ASSET(2) char gGanonZeldaMagicTex[] = dgGanonZeldaMagicTex; #define dovl_Boss_Ganon2_Vtx_00EAE0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00EAE0" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00EAE0[] = dovl_Boss_Ganon2_Vtx_00EAE0; #define dgGanonZeldaMagicDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicDL" static const ALIGN_ASSET(2) char gGanonZeldaMagicDL[] = dgGanonZeldaMagicDL; #define dgGanonMasterSwordShadowTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowTex" static const ALIGN_ASSET(2) char gGanonMasterSwordShadowTex[] = dgGanonMasterSwordShadowTex; #define dovl_Boss_Ganon2_Vtx_00F148 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00F148" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00F148[] = dovl_Boss_Ganon2_Vtx_00F148; #define dgGanonMasterSwordShadowDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowDL" static const ALIGN_ASSET(2) char gGanonMasterSwordShadowDL[] = dgGanonMasterSwordShadowDL; #define dgGanonMasterSwordPommelTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordPommelTex" static const ALIGN_ASSET(2) char gGanonMasterSwordPommelTex[] = dgGanonMasterSwordPommelTex; #define dgGanonMasterSwordGuardTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordGuardTex" static const ALIGN_ASSET(2) char gGanonMasterSwordGuardTex[] = dgGanonMasterSwordGuardTex; #define dovl_Boss_Ganon2_Vtx_00FC08 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FC08" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FC08[] = dovl_Boss_Ganon2_Vtx_00FC08; #define dovl_Boss_Ganon2_Vtx_00FC38 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FC38" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FC38[] = dovl_Boss_Ganon2_Vtx_00FC38; #define dovl_Boss_Ganon2_Vtx_00FE38 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FE38" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FE38[] = dovl_Boss_Ganon2_Vtx_00FE38; #define dovl_Boss_Ganon2_Vtx_00FF28 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FF28" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FF28[] = dovl_Boss_Ganon2_Vtx_00FF28; #define dovl_Boss_Ganon2_Vtx_00FFD8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FFD8" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FFD8[] = dovl_Boss_Ganon2_Vtx_00FFD8; #define dovl_Boss_Ganon2_Vtx_010038 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010038" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010038[] = dovl_Boss_Ganon2_Vtx_010038; #define dovl_Boss_Ganon2_Vtx_0100F8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_0100F8" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_0100F8[] = dovl_Boss_Ganon2_Vtx_0100F8; #define dovl_Boss_Ganon2_Vtx_010198 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010198" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010198[] = dovl_Boss_Ganon2_Vtx_010198; #define dovl_Boss_Ganon2_Vtx_010298 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010298" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010298[] = dovl_Boss_Ganon2_Vtx_010298; #define dgGanonMasterSwordDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordDL" static const ALIGN_ASSET(2) char gGanonMasterSwordDL[] = dgGanonMasterSwordDL; #endif // OVERLAYS_OVL_BOSS_GANON2_H