#ifndef OBJECTS_OBJECT_SPOT01_MATOYA_H #define OBJECTS_OBJECT_SPOT01_MATOYA_H 1 #include "align_asset_macro.h" #define dgKakarikoShootingGalleryDL "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryDL" static const ALIGN_ASSET(2) char gKakarikoShootingGalleryDL[] = dgKakarikoShootingGalleryDL; #define dgKakarikoShootingGallerySignDL "__OTR__objects/object_spot01_matoya/gKakarikoShootingGallerySignDL" static const ALIGN_ASSET(2) char gKakarikoShootingGallerySignDL[] = dgKakarikoShootingGallerySignDL; #define dgKakarikoShootingGalleryRoofEdgeTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryRoofEdgeTex" static const ALIGN_ASSET(2) char gKakarikoShootingGalleryRoofEdgeTex[] = dgKakarikoShootingGalleryRoofEdgeTex; #define dgKakarikoShootingGalleryRoofTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryRoofTex" static const ALIGN_ASSET(2) char gKakarikoShootingGalleryRoofTex[] = dgKakarikoShootingGalleryRoofTex; #define dgKakarikoShootingGalleryDoorShadowTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryDoorShadowTex" static const ALIGN_ASSET(2) char gKakarikoShootingGalleryDoorShadowTex[] = dgKakarikoShootingGalleryDoorShadowTex; #define dgKakarikoShootingGalleryWallTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryWallTex" static const ALIGN_ASSET(2) char gKakarikoShootingGalleryWallTex[] = dgKakarikoShootingGalleryWallTex; #define dgKakarikoShootingGallerySignTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGallerySignTex" static const ALIGN_ASSET(2) char gKakarikoShootingGallerySignTex[] = dgKakarikoShootingGallerySignTex; #define dgKakarikoShootingGalleryCol "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryCol" static const ALIGN_ASSET(2) char gKakarikoShootingGalleryCol[] = dgKakarikoShootingGalleryCol; #define dgKakarikoPotionShopSignDL "__OTR__objects/object_spot01_matoya/gKakarikoPotionShopSignDL" static const ALIGN_ASSET(2) char gKakarikoPotionShopSignDL[] = dgKakarikoPotionShopSignDL; #define dgKakarikoPotionShopSignTex "__OTR__objects/object_spot01_matoya/gKakarikoPotionShopSignTex" static const ALIGN_ASSET(2) char gKakarikoPotionShopSignTex[] = dgKakarikoPotionShopSignTex; #define dgKakarikoBazaarSignDL "__OTR__objects/object_spot01_matoya/gKakarikoBazaarSignDL" static const ALIGN_ASSET(2) char gKakarikoBazaarSignDL[] = dgKakarikoBazaarSignDL; #define dgKakarikoBazaarSignTex "__OTR__objects/object_spot01_matoya/gKakarikoBazaarSignTex" static const ALIGN_ASSET(2) char gKakarikoBazaarSignTex[] = dgKakarikoBazaarSignTex; #define dgKakarikoBOTWStoneDL "__OTR__objects/object_spot01_matoya/gKakarikoBOTWStoneDL" static const ALIGN_ASSET(2) char gKakarikoBOTWStoneDL[] = dgKakarikoBOTWStoneDL; #define dgKakarikoBOTWStoneTex "__OTR__objects/object_spot01_matoya/gKakarikoBOTWStoneTex" static const ALIGN_ASSET(2) char gKakarikoBOTWStoneTex[] = dgKakarikoBOTWStoneTex; #define dgKakarikoBOTWStoneCol "__OTR__objects/object_spot01_matoya/gKakarikoBOTWStoneCol" static const ALIGN_ASSET(2) char gKakarikoBOTWStoneCol[] = dgKakarikoBOTWStoneCol; #define dgKakarikoShootingGalleryTLUT "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryTLUT" static const ALIGN_ASSET(2) char gKakarikoShootingGalleryTLUT[] = dgKakarikoShootingGalleryTLUT; #define dgKakarikoBazaarSignTLUT "__OTR__objects/object_spot01_matoya/gKakarikoBazaarSignTLUT" static const ALIGN_ASSET(2) char gKakarikoBazaarSignTLUT[] = dgKakarikoBazaarSignTLUT; #endif // OBJECTS_OBJECT_SPOT01_MATOYA_H