#ifndef DUNGEONS_GANON_SONOGO_SCENE_H #define DUNGEONS_GANON_SONOGO_SCENE_H 1 #include "align_asset_macro.h" #define dganon_sonogo_sceneTex_006710 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_006710" static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_006710[] = dganon_sonogo_sceneTex_006710; #define dganon_sonogo_sceneTex_006F10 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_006F10" static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_006F10[] = dganon_sonogo_sceneTex_006F10; #define dganon_sonogo_sceneTex_007310 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_007310" static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_007310[] = dganon_sonogo_sceneTex_007310; #define dganon_sonogo_sceneTex_007710 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_007710" static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_007710[] = dganon_sonogo_sceneTex_007710; #define dganon_sonogo_sceneTLUT_006300 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTLUT_006300" static const ALIGN_ASSET(2) char ganon_sonogo_sceneTLUT_006300[] = dganon_sonogo_sceneTLUT_006300; #define dganon_sonogo_sceneTLUT_006508 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTLUT_006508" static const ALIGN_ASSET(2) char ganon_sonogo_sceneTLUT_006508[] = dganon_sonogo_sceneTLUT_006508; #define dganon_sonogo_sceneCollisionHeader_0062CC "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneCollisionHeader_0062CC" static const ALIGN_ASSET(2) char ganon_sonogo_sceneCollisionHeader_0062CC[] = dganon_sonogo_sceneCollisionHeader_0062CC; #endif // DUNGEONS_GANON_SONOGO_SCENE_H