#ifndef OVERLAYS_OVL_MAGIC_DARK_H #define OVERLAYS_OVL_MAGIC_DARK_H 1 #include "align_asset_macro.h" #define dsDiamondTex "__OTR__overlays/ovl_Magic_Dark/sDiamondTex" static const ALIGN_ASSET(2) char sDiamondTex[] = dsDiamondTex; #define dsDiamondVtx "__OTR__overlays/ovl_Magic_Dark/sDiamondVtx" static const ALIGN_ASSET(2) char sDiamondVtx[] = dsDiamondVtx; #define dsDiamondMaterialDL "__OTR__overlays/ovl_Magic_Dark/sDiamondMaterialDL" static const ALIGN_ASSET(2) char sDiamondMaterialDL[] = dsDiamondMaterialDL; #define dsDiamondModelDL "__OTR__overlays/ovl_Magic_Dark/sDiamondModelDL" static const ALIGN_ASSET(2) char sDiamondModelDL[] = dsDiamondModelDL; #endif // OVERLAYS_OVL_MAGIC_DARK_H