#ifndef OVERLAYS_OVL_EN_JSJUTAN_H #define OVERLAYS_OVL_EN_JSJUTAN_H 1 #include "align_asset_macro.h" #define dsCarpetTex "__OTR__overlays/ovl_En_Jsjutan/sCarpetTex" static const ALIGN_ASSET(2) char sCarpetTex[] = dsCarpetTex; #define dgShadowOddVtx "__OTR__overlays/ovl_En_Jsjutan/gShadowOddVtx" static const ALIGN_ASSET(2) char gShadowOddVtx[] = dgShadowOddVtx; #define dsShadowEvenVtx "__OTR__overlays/ovl_En_Jsjutan/sShadowEvenVtx" static const ALIGN_ASSET(2) char sShadowEvenVtx[] = dsShadowEvenVtx; #define dsCarpetOddVtx "__OTR__overlays/ovl_En_Jsjutan/sCarpetOddVtx" static const ALIGN_ASSET(2) char sCarpetOddVtx[] = dsCarpetOddVtx; #define dsCarpetMaterialDL "__OTR__overlays/ovl_En_Jsjutan/sCarpetMaterialDL" static const ALIGN_ASSET(2) char sCarpetMaterialDL[] = dsCarpetMaterialDL; #define dsShadowMaterialDL "__OTR__overlays/ovl_En_Jsjutan/sShadowMaterialDL" static const ALIGN_ASSET(2) char sShadowMaterialDL[] = dsShadowMaterialDL; #define dsModelDL "__OTR__overlays/ovl_En_Jsjutan/sModelDL" static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; #define dsCarpetEvenVtx "__OTR__overlays/ovl_En_Jsjutan/sCarpetEvenVtx" static const ALIGN_ASSET(2) char sCarpetEvenVtx[] = dsCarpetEvenVtx; #define dsCol "__OTR__overlays/ovl_En_Jsjutan/sCol" static const ALIGN_ASSET(2) char sCol[] = dsCol; extern u8 sShadowTex[2048]; #endif // OVERLAYS_OVL_EN_JSJUTAN_H