#ifndef OVERLAYS_OVL_BOSS_SST_H #define OVERLAYS_OVL_BOSS_SST_H 1 #include "align_asset_macro.h" #define dovl_Boss_SstTex_00A438 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A438" static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A438[] = dovl_Boss_SstTex_00A438; #define dovl_Boss_SstTex_00A8F0 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A8F0" static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A8F0[] = dovl_Boss_SstTex_00A8F0; #define dsBodyStaticDList "__OTR__overlays/ovl_Boss_Sst/sBodyStaticDList" static const ALIGN_ASSET(2) char sBodyStaticDList[] = dsBodyStaticDList; #define dsHandTrailDList "__OTR__overlays/ovl_Boss_Sst/sHandTrailDList" static const ALIGN_ASSET(2) char sHandTrailDList[] = dsHandTrailDList; #define dsIntroVanishDList "__OTR__overlays/ovl_Boss_Sst/sIntroVanishDList" static const ALIGN_ASSET(2) char sIntroVanishDList[] = dsIntroVanishDList; #define dsShadowDList "__OTR__overlays/ovl_Boss_Sst/sShadowDList" static const ALIGN_ASSET(2) char sShadowDList[] = dsShadowDList; #endif // OVERLAYS_OVL_BOSS_SST_H