#ifndef OVERLAYS_OVL_ARROW_FIRE_H #define OVERLAYS_OVL_ARROW_FIRE_H 1 #include "align_asset_macro.h" #define ds1Tex "__OTR__overlays/ovl_Arrow_Fire/s1Tex" static const ALIGN_ASSET(2) char s1Tex[] = ds1Tex; #define ds2Tex "__OTR__overlays/ovl_Arrow_Fire/s2Tex" static const ALIGN_ASSET(2) char s2Tex[] = ds2Tex; #define dsVtx "__OTR__overlays/ovl_Arrow_Fire/sVtx" static const ALIGN_ASSET(2) char sVtx[] = dsVtx; #define dsMaterialDL "__OTR__overlays/ovl_Arrow_Fire/sMaterialDL" static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsModelDL "__OTR__overlays/ovl_Arrow_Fire/sModelDL" static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; #endif // OVERLAYS_OVL_ARROW_FIRE_H