Commit Graph

  • c9414b4d45 Misc fixes mostly related to custom text refactor (#6174) Philip Dubé 2026-01-20 20:55:24 +00:00
  • 9991a95ab1 fix maps and compasses not being added to the pool (#6180) Pepper0ni 2026-01-20 15:39:03 +00:00
  • c360b2dee4 Fix missing farores (#6176) aMannus 2026-01-20 02:11:52 +01:00
  • 596b714fa4 Rando: Shuffle Climb (#5182) Philip Dubé 2026-01-19 19:47:56 +00:00
  • f52b653cfb Pot CMC (#6167) Philip Dubé 2026-01-19 19:40:09 +00:00
  • 35039565df fix portArchiveVersion, DetectOTRVersion() use LocateFileAcrossAppDirs() so it needs filename as argument, not full path. (#6168) Fabien Romano 2026-01-19 18:04:55 +01:00
  • 451820cac4 Fix skulltula messages (#6170) aMannus 2026-01-19 16:19:02 +01:00
  • d7981bf03f Some tweaks to anchor (#6166) Garrett Cox 2026-01-18 22:38:48 -06:00
  • a2245f7a47 Merge pull request #6164 from serprex/merge912 Philip Dubé 2026-01-19 03:55:50 +00:00
  • 7588734a42 Merge remote-tracking branch 'origin/develop-copper' into merge912 Demur Rumed 2026-01-19 02:32:50 +00:00
  • 0dc6989438 9.1.2 (#6160) 9.1.2 Philip Dubé 2026-01-19 00:10:09 +00:00
  • be0f8fec9f Fix boot to debug warp screen not applying time savers (#6151) Philip Dubé 2026-01-18 23:10:33 +00:00
  • 651078f0b3 Added search boxes for Save Editor flags. (#6163) xxAtrain223 2026-01-18 17:01:21 -06:00
  • f541c3f4ad Shuffle Ganon Tower (#5078) Pepe20129 2026-01-18 23:38:01 +01:00
  • c71cc68951 Update references to soh.otr/oot.otr/oot-mq.otr to .o2r (#6161) Philip Dubé 2026-01-18 16:59:20 +00:00
  • 04c5d50b3e Ported BtnSelector from 2ship (#6158) ItsHeckinPat 2026-01-18 11:01:39 -05:00
  • eab279c0be Fix boot crash when v8 saves are present (#6157) Shishu the Dragon 2026-01-19 03:29:57 +13:00
  • 7006ef7404 Don't put unshuffled master sword into playthrough (#6146) Philip Dubé 2026-01-18 14:29:06 +00:00
  • 18b00e7bc1 Shuffle Grab (#5719) Philip Dubé 2026-01-18 05:32:31 +00:00
  • 60205ec0bd item list: bring back bean souls (#6156) Philip Dubé 2026-01-18 05:13:45 +00:00
  • 5e802f232d Fix ZR/LW entrance shuffle leak (#6154) Philip Dubé 2026-01-17 21:00:35 +00:00
  • f474a86928 Cleanup various things noticed while fixing rando generation / debug warp (#6152) Philip Dubé 2026-01-17 20:34:24 +00:00
  • 9ab58a8d07 Fix rando objects not randomizing (#6150) Philip Dubé 2026-01-17 18:03:51 +00:00
  • 1af0f4e395 Added Scarecrow Spawn to the Collision Viewer. (#6148) xxAtrain223 2026-01-17 09:55:41 -06:00
  • c36468ccbd Add bounce off walls toggle (#6110) Garrett Cox 2026-01-17 00:11:17 -06:00
  • 7850fa82df Modularize enemy defeat count hook & fix counting bugs (#5885) Jordan Longstaff 2026-01-17 00:35:45 -05:00
  • 5a484331b6 Fix merge regression in Shuffle Masks (#6147) Philip Dubé 2026-01-17 05:30:00 +00:00
  • 44d351698b Shuffle Masks (#5536) Philip Dubé 2026-01-17 05:00:03 +00:00
  • 69f151e79d i control boom (#6136) mckinlee 2026-01-16 19:26:31 -05:00
  • 04df48944a Shuffle Open Chest (#5946) Philip Dubé 2026-01-16 18:34:14 +00:00
  • 6606eefbf1 Add option to disable Link spinning with the Goron Pot (#6138) Jordan Longstaff 2026-01-16 08:55:36 -05:00
  • 6e4c010ffe [Custom equipment] fix fallback (#6113) Reppan 2026-01-16 05:08:09 +01:00
  • 9c1a1728ee fix dev, broke due to incompatible PRs (#6144) Philip Dubé 2026-01-16 01:59:36 +00:00
  • 704ace8fd3 ImGui-Driven Extraction Flow and Progress Reporting (#5892) Malkierian 2026-01-15 16:10:20 -07:00
  • c7e4e8ccee Owl Travel cutscenes skipped as One Point cutscenes (#6141) Jordan Longstaff 2026-01-15 16:02:27 -05:00
  • 7b3efb1e7b Upgrades Custom Messages to Hooks and ShipInit (#5101) Christopher Leggett 2026-01-15 20:57:13 +00:00
  • c43139ebd6 fix build and run on OpenBSD (#6050) Fabien Romano 2026-01-15 21:46:03 +01:00
  • a92f07e1f1 Fix quest leak assert triggering in no logic (#6143) Pepper0ni 2026-01-15 19:31:19 +00:00
  • 0821c2e315 Fix boss souls on item tracker (#6142) aMannus 2026-01-15 16:51:04 +01:00
  • 0d4986f2c3 Add Clear List button to Mod Menu (#6137) Reppan 2026-01-14 19:50:33 +01:00
  • 6e6834af22 Rando: Shuffle Crawl (#5032) Philip Dubé 2026-01-14 04:29:30 +00:00
  • e149e09e08 Add GFX Stack to crash handler ext (#6130) Garrett Cox 2026-01-11 23:11:42 -06:00
  • 45fb38e309 Add Forest MQ Child Doorframe trick and fix some issues with courtyard Scarecrow (#6134) Pepper0ni 2026-01-11 15:27:00 +00:00
  • cb21208b4b Fix regression causing BGS to be missing from item pool (#6131) Philip Dubé 2026-01-11 07:39:15 +00:00
  • 5d2d7a7f09 Make Deku Tree's falling platform respawn in rando (#6128) Philip Dubé 2026-01-11 05:03:08 +00:00
  • 31eefd57df Can always bribe the Hyrule Castle guard in randomiser. (#6129) Pepper0ni 2026-01-11 05:02:37 +00:00
  • cd8bd69c6e Fix undefined behavior (#6089) Paul Schwabauer 2026-01-10 22:31:21 +01:00
  • 7627b0567b Bring back Big Poe Count option, lost in menu refactor (#6126) Philip Dubé 2026-01-10 16:19:19 +00:00
  • 65227f65f2 Fix: Goron City Doors after Fire Temple (#5950) Ralphie Morell 2026-01-10 09:53:07 -05:00
  • 989bbe0dd0 fix logic issues and add an assert to detect wrong quest leaks (#6125) Pepper0ni 2026-01-10 14:24:30 +00:00
  • 14a6bc1f85 Add Roc's Feather (custom item) to Rando Item Pool (#6035) aMannus 2026-01-10 13:59:32 +01:00
  • 5bbc32c2d1 Fix memory leaks in MessageViewer and audio_load (#6124) Paul Schwabauer 2026-01-10 13:53:37 +01:00
  • c2152a8713 RNG refactor: use in Extractor, only apply rand_init to default_state (#6123) Philip Dubé 2026-01-10 12:41:56 +00:00
  • 39b8aacdef "Targetable Gold Skulltula" Cheat (#5986) nclok1405 2026-01-10 10:51:59 +09:00
  • 3e0225272f Make "Move in First Person" require "Right Stick Aiming" (#6104) OtherBlue 2026-01-09 22:03:03 -03:00
  • ba0ecc59aa Fix RNG used by cosmetics editor to use same RNG method as rando (#5979) Christopher Leggett 2026-01-09 14:10:12 +00:00
  • 9ca5ce0b53 Decomp import: rename timer-related functions and variables (#5896) Jordan Longstaff 2026-01-08 13:56:01 -05:00
  • 8584ced40b Proper fix for 2 handed idle animation (#6109) Garrett Cox 2026-01-08 12:20:16 -06:00
  • feb1429471 RT_DISTANT_BOULDER_COLLISION (#6114) Philip Dubé 2026-01-08 17:23:15 +00:00
  • 71a47559f7 Boot sequence adjustments (#6119) Garrett Cox 2026-01-08 11:21:52 -06:00
  • 4839e575b1 Add toggle for Link's sword trail (#6112) Garrett Cox 2026-01-07 23:53:36 -06:00
  • f72ee2b814 Fix Arrow Cycle Aim Drift (#6118) mckinlee 2026-01-07 21:33:08 -05:00
  • 307cd7f8cd Fix: RT_DC_JUMP merged into RT_UNINTUITIVE_JUMPS (#6117) Philip Dubé 2026-01-08 01:19:15 +00:00
  • 36ff9ec562 Change to drawItemId (#6116) ItsHeckinPat 2026-01-07 15:46:47 -05:00
  • e6fb9a6b64 mod_menu: fix overflow error (#6111) Philip Dubé 2026-01-06 22:10:04 +00:00
  • e26269d1b3 RT_UNINTUITIVE_JUMPS (#6107) Philip Dubé 2026-01-06 17:44:42 +00:00
  • 443badee87 combobox: use ordered maps to avoid dropdown having non-determinisitic ordering (#6101) Philip Dubé 2026-01-06 01:22:10 +00:00
  • b5a7dc7c2d deku tree outside boss room logic fixes (#6088) Philip Dubé 2026-01-06 01:20:55 +00:00
  • 8783f4cff7 remove unused chest assets (#6090) Philip Dubé 2026-01-06 01:10:39 +00:00
  • 708bd0739a disable fixed camera fix (#6106) Jordyn Hardyman 2026-01-05 20:09:58 -05:00
  • 5b0d8be484 [Enhancement] Arrow Cycle (#6105) mckinlee 2026-01-05 17:53:14 -05:00
  • da5f28afd8 RT_BARINADE_POTS (#6102) Philip Dubé 2026-01-05 17:49:44 +00:00
  • 3f8aa32d12 beans: fix generation for starting with planted beans (#6099) Philip Dubé 2026-01-05 15:58:51 +00:00
  • 7c4a3359f0 Enable Battle Music for Leever option + Modularize EnemyBGMDisable (#5985) nclok1405 2026-01-06 00:07:05 +09:00
  • 392bb6c59f RT_HOVER_BOOST_SIMPLE with recoil (#5910) Philip Dubé 2026-01-05 04:00:57 +00:00
  • ea40cb2c0c water logic: rename b1 jet pit, add hover boots across reverse basement jet pit (#6092) Philip Dubé 2026-01-04 22:12:59 +00:00
  • 0e7212d939 Add modal to teach player about presets (#5903) aMannus 2026-01-04 21:28:06 +01:00
  • 34728efe6f Add back Junk-category (#6091) Reppan 2026-01-04 15:03:26 +01:00
  • 2ed9c56ca3 Add some NTSC Player Name decoding in Save Editor (#5867) nclok1405 2026-01-04 23:02:06 +09:00
  • a134d2c59a Update CSMC to CMC and update chests to other shuffles (#6085) Reppan 2026-01-04 14:37:41 +01:00
  • 16249f0909 Fix check name conflict (#6087) Garrett Cox 2026-01-03 21:05:43 -06:00
  • db91fd37e1 Refactor GenerateItemPool and Ice Trap settings (#5773) Pepper0ni 2026-01-03 18:42:26 +00:00
  • 9af262c1bb Disable Fixed Camera Enhancement (#6083) Jordyn Hardyman 2026-01-03 13:07:19 -05:00
  • 6c724a2c01 bean souls: prevent skulltula spawning from bugs (#6084) Philip Dubé 2026-01-03 16:43:52 +00:00
  • 6a1fb1412b Add "File Number" to Save Editor (#5860) nclok1405 2026-01-03 23:24:30 +09:00
  • 5b275343db Allow Enemy Randomizer in Debug Save (#5841) nclok1405 2026-01-03 23:19:06 +09:00
  • 7db2a97cea modding: alt equipment (#6062) Reppan 2026-01-03 15:18:11 +01:00
  • 07208fcf15 rando menu: fix shop price options (#6080) Philip Dubé 2026-01-03 14:16:49 +00:00
  • ba78039a69 add rang as a way to get the LW water rupees (#6082) Pepper0ni 2026-01-03 14:14:31 +00:00
  • e3865e28af Remove pseudo RGs: RG_EPONA, RG_SCARECROW, RG_DISTANT_SCARECROW (#6078) Philip Dubé 2026-01-03 13:50:38 +00:00
  • 1e55c1295f Add an option to disable Autosave Notification (#6081) nclok1405 2026-01-03 22:48:58 +09:00
  • 6953edecee rando menu: bring back shuffle grass (#6079) Philip Dubé 2026-01-03 04:27:22 +00:00
  • 7748939504 RT_GV_CHILD_TENT (#5823) Philip Dubé 2026-01-03 03:02:38 +00:00
  • 5fea53ed56 Spirit refactor to handle reverse entry (#5456) Pepper0ni 2026-01-03 00:52:02 +00:00
  • 1c4b78d35e Medallion Locked Trials: logic (#6077) Philip Dubé 2026-01-03 00:41:03 +00:00
  • 657b78a016 refactor water (#5916) Philip Dubé 2026-01-02 23:58:32 +00:00
  • 7d6c6f032e Refactor fire (#5868) Pepper0ni 2026-01-02 23:13:44 +00:00
  • 480a1658b1 randomizer: bring back item pool options (#6076) Philip Dubé 2026-01-02 22:36:51 +00:00
  • ef2b4cd42c fix an assert and va_arg linux crash (#6075) Pepper0ni 2026-01-02 20:55:30 +00:00
  • 6f060a9222 jabu mq: fix copy paste error, rename MQ_EAST_ROOM to MQ_NEAR_BOSS_ROOM (#6074) Philip Dubé 2026-01-02 20:18:54 +00:00