Christopher Leggett
806b9dc84b
Re-implements Ninja and CCache for Windows Builds ( #2051 )
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* Keeps default compiler flags.
* Updates github actions to use ninja and ccache for windows builds.
* Fixes ghactions to use MSVC.
* Removes commented out CMake code.
2022-11-29 22:33:43 -05:00
Garrett Cox
e3af07aa27
Fix PR artifacts workflow ( #2028 )
2022-11-28 18:48:09 -05:00
briaguya
d5b3cfe644
fix undefined symbol SDL_GameControllerHasRumble ( #1981 )
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Co-authored-by: briaguya <briaguya>
2022-11-19 16:00:38 -05:00
David Chavez
79d8e37cb1
[CI] Fix Windows build env ( #1977 )
2022-11-18 23:34:18 +01:00
Garrett Cox
336d129114
Add workflow to add artifact links to PR descriptions ( #1961 )
2022-11-14 15:50:26 +01:00
briaguya
3914781ebf
Import libultraship as a submodule ( #1943 )
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Co-authored-by: briaguya <briaguya>
Co-authored-by: Christopher Leggett <chris@leggett.dev >
Co-authored-by: David Chavez <davi@dcvz.io >
2022-11-14 11:22:34 +01:00
David Chavez
2c6c1d2e46
[CI] Add Github build pipeline ( #1688 )
2022-11-07 20:34:03 +01:00