briaguya
196de9d05d
build: don't install deps on selfhosted windows ( #2675 )
2023-04-07 00:57:03 -04:00
briaguya
72777a0eb2
build: use fromJSON to parse runner repo vars, don't add deps on self-hosted ( #2564 )
2023-03-01 19:41:04 -05:00
briaguya
7551fba3d2
[CI] Allow selfhosted runner configuration using repository variables ( #2560 )
2023-03-01 11:50:16 +01:00
David Chavez
66b2d2d5fa
Add asset headers ( #2465 )
2023-02-14 08:29:46 -05:00
David Chavez
33539be458
[CI] Linux Performance Builds ( #2323 )
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* Add linux matrix for performance linux build
* Update README
2023-01-20 22:23:35 -05:00
briaguya
15a6568607
Merge branch 'develop' into bradmerge
2023-01-17 16:44:46 -05:00
briaguya
ecb10e6ac2
chore: bump sdl version in appimage ( #2288 )
...
Co-authored-by: briaguya <briaguya@alice>
2022-12-27 19:33:40 -05:00
aMannus
17b1a8e7fd
[CI] Support for Windows runners + update docs ( #2192 )
2022-12-19 13:58:22 +01:00
Christopher Leggett
806b9dc84b
Re-implements Ninja and CCache for Windows Builds ( #2051 )
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* Keeps default compiler flags.
* Updates github actions to use ninja and ccache for windows builds.
* Fixes ghactions to use MSVC.
* Removes commented out CMake code.
2022-11-29 22:33:43 -05:00
Garrett Cox
e3af07aa27
Fix PR artifacts workflow ( #2028 )
2022-11-28 18:48:09 -05:00
briaguya
d5b3cfe644
fix undefined symbol SDL_GameControllerHasRumble ( #1981 )
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Co-authored-by: briaguya <briaguya>
2022-11-19 16:00:38 -05:00
David Chavez
79d8e37cb1
[CI] Fix Windows build env ( #1977 )
2022-11-18 23:34:18 +01:00
Garrett Cox
336d129114
Add workflow to add artifact links to PR descriptions ( #1961 )
2022-11-14 15:50:26 +01:00
briaguya
3914781ebf
Import libultraship as a submodule ( #1943 )
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Co-authored-by: briaguya <briaguya>
Co-authored-by: Christopher Leggett <chris@leggett.dev >
Co-authored-by: David Chavez <davi@dcvz.io >
2022-11-14 11:22:34 +01:00
David Chavez
2c6c1d2e46
[CI] Add Github build pipeline ( #1688 )
2022-11-07 20:34:03 +01:00